Sousa666

Portugal
88 matches tracked
Last updated:

How does Sousa666 play?

Rating 0.98 (from 10 matches) K/R 0.69 ADR 75.5 from 88 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.22 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 10 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 20% normal 0.90 to 1.09 30% weak 0.75 to 0.89 10% very weak below 0.75 30%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 7%−3.0 pp better than 7%
Opening duels won 48%−3 pp better than 21%

Clutch

Average
Last one alive
Clutch 1v1 won 25%−14 pp better than 3%
Clutch 1v2 won 25%+4 pp better than 73%
Clutch kills per match 1.9+0.3 better than 75%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%0 pp level
AWP share of kills 7%−4 pp better than 42%
K/D 1.00−0.03 better than 34%
Pistol kills per match 2.5
Knife kills 2 in 88 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 13.9%+0.6 pp better than 61%
Rounds with 3K 3.0%−1.1 pp better than 8%
MVPs per match 2.1−0.2 better than 23%
4Ks and aces 10x 4K, 0 aces in 51 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 14%
Utility damage per round 4.7+0.6 better than 69%
Enemies flashed per round 0.52+0.22 better than 94%
Rounds with a death 69%−3.0 pp better than 78%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +7 pp, ELO +221
= Stayed the same
ADR at 74.2
▼ Got worse
K/R −0.06, Win rate −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.73. Last 3 months: 0.67 (at the start 0.73).

Patterns

From the last 88 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −98 ELO
21 matches · 43% wins

Sousa666 loses the most ELO on Mirage: −98 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.41 · Dust 2
  2. Most kills in a match: 45 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 88 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
61% better than 81%
0.70 better than 30%
73.7 better than 16%
1.02–
45% of 85 duels better than 16%
23% of 13 situations better than 15%
Mirage21
43% better than 18%
0.70 better than 28%
78.2 better than 36%
1.10–
45% of 71 duels better than 15%
24% of 17 situations better than 14%
Inferno15
60% better than 67%
0.69 better than 20%
77.4 better than 23%
1.00–
65% of 48 duels better than 93%
30% of 10 situations better than 30%
Ancient12
58% –
0.60 –
70.2 –
0.85–
39% of 44 duels –
29% of 7 situations –
Anubis9
44% –
0.68 –
73.4 –
-
56% of 27 duels –
60% of 5 situations –
Cache6
83% –
0.83 –
82.2 –
-
53% of 15 duels –
50% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Sousa666 plays

Across 88 matches Sousa666 averages K/R 0.69 and ADR 75.5; the rating across the 10 rated matches is 0.98. Biggest strength: Rounds with a death at 69%. That is better than 78% of players on level 10. Most room to improve: Clutch 1v1 won at 25%. That is better than only 3% of players on level 10. On average 15.8 kills per match, 51% of them headshots. The strongest map is Dust 2 with a 61% win rate in 23 matches. In 3 of 10 matches the rating was 1.10 or higher (30%), in 4 it was below 0.90. In 51 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: August 2026 at 1.41. Sousa666 loses the most ELO on Mirage (−98 ELO, win rate 43%). Things go best on Dust 2 (+27 ELO, win rate 61%). Improved over the last three months: Headshots +7 pp, ELO +221. Got weaker: K/R −0.06, Win rate −8 pp. Unchanged in recent months: ADR at 74.2. Last 30 days: 2 matches, win rate 100%, ELO balance +27.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.