Soup_enjoyer
Name history of Soup_enjoyer
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average25% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average47% headshots and so slightly below the average (49%).
Impact
AverageExactly 3 kills in 3.4% of rounds and so clearly below the average (4.0%).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.73 (at the start 0.71). Right on the average (0.73).
Rating, 1.00 is an average match
Last 3 months: 1.02 (at the start 0.99). Right on the average (1.02).
Damage per round (ADR)
Last 3 months: 80.5 (at the start 78.0). Just above the average (80.4).
Share of headshot kills
Last 3 months: 51% (at the start 44%). Slightly above the average (49%).
Matches won (win rate)
Last 3 months: 45% (at the start 57%). Well below the average (52%).
Last 3 months: 1,912 (at the start 1,885).
Rounds with first kill
1v1 clutches won
Patterns
From the last 172 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Soup_enjoyer loses the most ELO on Mirage: −72 ELO, 51% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.30 · Mirage
- Longest win streak: 9 wins in a row · Mirage
- Most kills in a match: 36 · Inferno
Maps in detail
from the last 172 matchesCompared with players on the same level who have at least 15 matches on the map.
How Soup_enjoyer plays
Across 172 matches Soup_enjoyer averages K/R 0.72, ADR 79.3 and a rating of 1.01. Biggest strength: Utility hit rate at 40%, better than 81% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 9 players. Averages 15.6 kills per match with 47% headshots. The strongest map is Inferno with a 62% win rate in 13 matches. In 63 of 172 matches the rating was 1.10 or higher (37%), in 73 it was below 0.90. In 88 matches with detailed stats: 15 4Ks and 5 aces. Soup_enjoyer loses the most ELO on Mirage (−72 ELO, win rate 51%). Improved over the last three months: Headshots +7 pp. Got weaker: Win rate −12 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 80.5, ELO at 1,912.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.