Solden

Russia
On FACEIT since 2023 449 matches tracked 206 matches in 30 days
ELO ▲ 754
4,029
30-day peak: 4,029
Rank EU ▲ 1,267 places
#159
Russia #58 in Russia
30 days · prev. #1,426 · best #159
Last updated:

How does Solden play?

Rating 1.11 K/R 0.79 ADR 85.6 from 449 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.60 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 449 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,500+ ELO average.
Headshots
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (372 matches).

3,500+ ELO

Compared with 1,409 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just below the average (54%).

Rounds with first kill 12%0 pp · Ø 12% right on the average
Opening duels won 53%−1 pp · Ø 54% better than 36%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 45%+5 pp · Ø 40% better than 76%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 72%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (54%).

Headshot rate 60%+6 pp · Ø 54% better than 81%
AWP share of kills 11%−1 pp · Ø 12% better than 64%
K/D 1.10−0.01 · Ø 1.11 better than 33%
Pistol kills per match 3.3
Zeus kills1 in 449 matches
Knife kills 6 in 449 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.6%).

2K rounds 14.2%+0.1 pp · Ø 14.1% better than 38%
3K rounds 5.1%+0.5 pp · Ø 4.6% better than 64%
MVPs per match 2.7+0.2 · Ø 2.5 better than 59%
4Ks and aces 91x 4K, 18 aces in 372 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (70%). Lower is better.

Utility hit rate 30%−3 pp · Ø 33% better than 24%
Utility damage per round 3.3−0.5 · Ø 3.8 better than 29%
Enemies flashed per round 0.37+0.03 · Ø 0.34 better than 59%
Deaths per round 73%+3 pp · Ø 70% better than 13%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +5 pp, Win rate +10 pp, ELO +1,317
= Stayed the same
K/R at 0.80, Rating at 1.11, ADR at 86.6
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.85
JunJulAugSepOctNov

Best month: June 2026 with 0.97. Last 3 months: 0.80 (at the start 0.78). Just above the average (0.78).

Patterns

From the last 449 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −98 ELO
79 matches · 47% win rate
Between 0:00 and 6:00 −131 ELO, win rate 50%
On Wednesdays −70 ELO, win rate 48%

Solden loses the most ELO in match 1 of the day: −98 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 49 · Mirage
  2. Recorded match no. 250 · Ancient
  3. Longest win streak: 16 wins in a row · Anubis
  4. Highest rating in a match: 6.73 · Dust 2

Maps in detail

from the last 449 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage175
57% right on the average
0.82 better than 57%
88.4 better than 61%
1.13 right on the average
53% of 864 duels better than 36%
39% of 99 situations better than 48%
Dust 2130
54% better than 35%
0.82 better than 61%
87.3 better than 59%
1.16 better than 57%
54% of 610 duels better than 45%
35% of 62 situations better than 37%
Anubis61
54% better than 40%
0.76 better than 36%
83.2 better than 40%
1.04 better than 26%
51% of 314 duels better than 33%
38% of 29 situations right on the average
Nuke31
55% better than 28%
0.81 right on the average
85.1 better than 45%
1.14 right on the average
53% of 159 duels better than 41%
47% of 17 situations better than 68%
Cache16
56% -
0.81 -
86.5 -
1.12-
53% of 102 duels -
50% of 4 situations -
Ancient14
71% -
0.62 -
68.3 -
0.88-
45% of 60 duels -
22% of 9 situations -
Inferno13
38% -
0.60 -
71.4 -
0.81-
42% of 84 duels -
67% of 3 situations -
Awp_lego_23
67% -
0.62 -
62.8 -
1.02-
62% of 55 duels -
62% of 55 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Solden plays

Across 449 matches Solden averages K/R 0.79, ADR 85.6 and a rating of 1.11. Biggest strength: Headshot rate at 60%, better than 81% of level 10 · 3,500+ ELO players. Most room to improve: Deaths per round at 73%, better than only 13% of level 10 · 3,500+ ELO players. Averages 17.3 kills per match with 60% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 206 of 449 matches the rating was 1.10 or higher (46%), in 151 it was below 0.90. In 372 matches with detailed stats: 91 4Ks and 18 aces. Best month by rating: June 2026 at 1.37. Solden loses the most ELO in match 1 of the day (−98 ELO, win rate 47%). Things go best in match 4 of the day (+154 ELO, win rate 64%). Match no. 4 of the day goes best: 64% win rate, +154 ELO. Improved over the last three months: Headshots +5 pp, Win rate +10 pp, ELO +1,317. Unchanged in recent months: K/R at 0.80, Rating at 1.11, ADR at 86.6. Last 30 days: 206 matches, win rate 59%, net ELO +674.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.