SolEk_v_2_0
Name history of SolEk_v_2_0
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does SolEk_v_2_0 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (224 matches).
Compared with 12,285 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so slightly above the average (52%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.02 K/D and so just below the average (1.05).
Impact
WeaknessExactly 2 kills in 11.7% of rounds and so clearly below the average (13.6%).
Utility and deaths
Average0.25 enemies flashed per round and so well below the average (0.32).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.81. Last 3 months: 0.64 (at the start 0.77). Well below the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.13. Last 3 months: 0.93 (at the start 1.07). Well below the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 85.6. Last 3 months: 70.1 (at the start 81.2). Well below the average (81.3).
Share of headshot kills
Best month: October 2026 with 53%. Last 3 months: 51% (at the start 47%). Just below the average (52%).
Matches won (win rate)
Best month: November 2026 with 57%. Last 3 months: 55% (at the start 48%). Clearly above the average (51%).
Best month: October 2026 with 3,068. Last 3 months: 2,930 (at the start 2,563).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 300 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
SolEk_v_2_0 loses the most ELO on Mirage: −195 ELO, 51% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Anubis
- Longest win streak: 11 wins in a row · Cache
- Most kills in a match: 36 · Dust 2
- Highest rating in a match: 2.77 · Anubis
Maps in detail
from the last 300 matchesCompared with players on the same level who have at least 15 matches on the map.
How SolEk_v_2_0 plays
Across 300 matches SolEk_v_2_0 averages K/R 0.71 and ADR 76.0; the rating across the 295 rated matches is 1.00. Most room to improve: 3K rounds at 3.4%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 15.9 kills per match with 49% headshots. The strongest map is Anubis with a 62% win rate in 63 matches. In 102 of 295 matches the rating was 1.10 or higher (35%), in 120 it was below 0.90. In 224 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: July 2026 at 1.13. SolEk_v_2_0 loses the most ELO on Mirage (−195 ELO, win rate 51%). Things go best in match 4 of the day (+150 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, +150 ELO. Improved over the last three months: Headshots +4 pp, Win rate +7 pp, ELO +367. Got weaker: K/R −0.13, Rating −0.14, ADR −11.1. Last 30 days: 58 matches, win rate 50%, net ELO −136.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.