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Sobeeys

United Kingdom
On FACEIT since 2017 268 matches tracked 157 matches in 30 days
ELO ▼ 130
2,123
30-day peak: 2,494
Rank EU
#182,881
United Kingdom #3,413 in United Kingdom
Last updated:

How does Sobeeys play?

Rating 1.07 (from 218 matches) K/R 0.79 ADR 83.3 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 218 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (211 matches).

2,001-2,249 ELO

Compared with 2,286 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 79%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.09+0.06 · Ø 1.03 better than 70%
Pistol kills per match 3.3
Knife kills 7 in 268 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 65%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 66%
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 46x 4K, 3 aces in 211 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 13%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 72%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 51%
▼ Got worse
K/R −0.07, Rating −0.14, ADR −4.8, Headshots −4 pp, ELO −116

Oct to Nov 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.76
FebMarAprMayJunJulAugSepOctNov

Best month: February 2026 with 0.87. Last 3 months: 0.78 (at the start 0.85). Slightly above the average (0.74).

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −238 ELO
86 matches · 44% win rate
On Dust 2 −109 ELO
88 matches · 60% win rate
On Tuesdays −89 ELO, win rate 34%

Sobeeys loses the most ELO from match 5 of the day: −238 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 35 · Mirage
  3. Highest rating in a match: 2.22 · Dust 2
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 288
60% better than 80%
0.80 better than 77%
82.7 better than 59%
1.10 better than 72%
57% of 220 duels better than 82%
54% of 39 situations better than 87%
Mirage80
51% better than 48%
0.79 better than 70%
85.3 better than 69%
1.08 better than 65%
59% of 191 duels better than 88%
40% of 42 situations better than 54%
Inferno35
49% better than 29%
0.89 better than 94%
92.7 better than 89%
1.22 better than 87%
65% of 102 duels better than 95%
25% of 16 situations better than 19%
Anubis30
33% better than 5%
0.72 better than 38%
76.1 better than 23%
0.98 better than 30%
49% of 76 duels better than 39%
25% of 16 situations better than 16%
Cache14
64% -
0.75 -
78.9 -
1.03-
44% of 39 duels -
56% of 9 situations -
Ancient12
33% -
0.70 -
75.7 -
0.80-
49% of 37 duels -
20% of 5 situations -
Nuke6
17% -
0.69 -
71.4 -
0.85-
33% of 12 duels -
0% of 1 situations -
Vertigo3
67% -
0.82 -
78.1 -
1.06-
44% of 9 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sobeeys plays

Across 268 matches Sobeeys averages K/R 0.79 and ADR 83.3; the rating across the 218 rated matches is 1.07. Biggest strength: Opening duels won at 55%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 54% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 92 of 218 matches the rating was 1.10 or higher (42%), in 74 it was below 0.90. In 211 matches with detailed stats: 46 4Ks and 3 aces. Best month by rating: July 2026 at 1.12. Sobeeys loses the most ELO from match 5 of the day (−238 ELO, win rate 44%). Things go best in match 1 of the day (+28 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +28 ELO. Got weaker: K/R −0.07, Rating −0.14, ADR −4.8, Headshots −4 pp, ELO −116. Unchanged in recent months: Win rate at 51%. Last 30 days: 157 matches, win rate 49%, net ELO −158.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.