SoIaris

USA
203 matches tracked 47 matches in 30 days
ELO ▼ 76
2,150
30-day peak: 2,226
Rank NA ▲ 193 places
#4,529 #2,536 in US
30 days · before #4,722 · best #4,529
Last updated:

How does SoIaris play?

Rating 1.05 (from 47 matches) K/R 0.73 ADR 77.2 from 203 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 74%
Rating spread from 47 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 23% good 1.10 to 1.29 23% normal 0.90 to 1.09 28% weak 0.75 to 0.89 9% very weak below 0.75 17%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 54%+3 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 37%−2 pp better than 39%
Clutch 1v2 won 17%−4 pp better than 23%
Clutch kills per match 1.7+0.1 better than 57%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 16%+5 pp better than 77%
K/D 1.02−0.01 better than 42%
Pistol kills per match 3.3
Knife kills 2 in 203 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.1%−0.2 pp better than 40%
Rounds with 3K 4.6%+0.5 pp better than 69%
MVPs per match 2.2−0.1 better than 35%
4Ks and aces 22x 4K, 2 aces in 121 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 38%
Utility damage per round 2.7−1.4 better than 12%
Enemies flashed per round 0.22−0.08 better than 26%
Rounds with a death 72%0.0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +3 pp, ELO +81
= Stayed the same
K/R at 0.74, ADR at 78.9
▼ Got worse
Win rate −10 pp

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.72
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months unchanged at 0.74.

Patterns

From the last 203 matches, each row based on 20+ matches.

Where does the ELO go?

On Inferno −120 ELO
30 matches · 33% wins
On Cache −120 ELO
22 matches · 36% wins
In match 3 of the day −2 ELO
33 matches · 45% wins

SoIaris loses the most ELO on Inferno: −120 ELO, 33% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.65 · Anubis
  2. Most kills in a match: 36 · Anubis
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 203 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis56
57% better than 66%
0.78 better than 66%
80.6 better than 45%
1.09–
59% of 169 duels better than 85%
29% of 21 situations better than 24%
Nuke36
64% better than 74%
0.71 better than 23%
74.0 better than 12%
1.12–
51% of 99 duels better than 41%
33% of 15 situations better than 36%
Inferno30
33% better than 5%
0.68 better than 16%
73.9 better than 12%
0.87–
46% of 114 duels better than 15%
40% of 5 situations better than 53%
Cache22
36% –
0.70 –
76.5 –
1.15–
43% of 82 duels –
71% of 7 situations –
Ancient21
62% better than 79%
0.76 better than 58%
82.8 better than 56%
1.05–
55% of 74 duels better than 69%
43% of 7 situations better than 65%
Dust 214
29% –
0.64 –
70.0 –
0.94–
39% of 33 duels –
50% of 6 situations –
Mirage12
67% –
0.77 –
75.9 –
0.94–
73% of 22 duels –
67% of 3 situations –
Overpass7
86% –
0.76 –
80.2 –
-
57% of 14 duels –
0% of 1 situations –
Vertigo5
40% –
0.70 –
81.3 –
1.02–
57% of 23 duels –
0% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How SoIaris plays

Across 203 matches SoIaris averages K/R 0.73 and ADR 77.2; the rating across the 47 rated matches is 1.05. Most room to improve: Utility damage per round at 2.7. That is better than only 12% of players on level 10. On average 15.6 kills per match, 46% of them headshots. The strongest map is Mirage with a 67% win rate in 12 matches. In 22 of 47 matches the rating was 1.10 or higher (47%), in 12 it was below 0.90. In 121 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: September 2026 at 1.06. SoIaris loses the most ELO on Inferno (−120 ELO, win rate 33%). Things go best on Nuke (+169 ELO, win rate 64%). Improved over the last three months: Headshots +3 pp, ELO +81. Got weaker: Win rate −10 pp. Unchanged in recent months: K/R at 0.74, ADR at 78.9. Last 30 days: 47 matches, win rate 47%, ELO balance −73.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.