Smashing1337

Latvia
On FACEIT since 2017 180 matches tracked 19 matches in 30 days
ELO ▼ 93
2,065
30-day peak: 2,158
Rank EU
#211,151
Latvia #1,546 in Latvia
Last updated:

How does Smashing1337 play?

Rating 1.08 K/R 0.79 ADR 83.8 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 180 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 39%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 68%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 1.09+0.06 · Ø 1.03 better than 71%
Pistol kills per match 2.8
Knife kills 2 in 180 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 79%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 25x 4K, 6 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

0.33 enemies flashed per round and so well above the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.33+0.05 · Ø 0.28 better than 66%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, Headshots at 52%, Win rate at 51%, ELO at 2,065
▼ Got worse
Rating −0.08, ADR −4.9

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: July 2026 with 0.83. Last 3 months: 0.78 (at the start 0.81). Slightly above the average (0.74).

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −43 ELO
29 matches · 38% win rate
On Mirage −40 ELO
39 matches · 46% win rate
Between 18:00 and 24:00 +83 ELO, win rate 46%
On Tuesdays −51 ELO, win rate 42%

Smashing1337 loses the most ELO in match 3 of the day: −43 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Dust 2
  2. Highest rating in a match: 2.35 · Dust 2
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 7 wins in a row · Dust 2
  5. Reached level 10 · Ancient

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
56% better than 67%
0.78 better than 69%
86.4 better than 75%
1.06 better than 59%
50% of 164 duels better than 44%
34% of 32 situations better than 41%
Mirage39
46% better than 28%
0.79 better than 73%
84.0 better than 66%
1.09 better than 71%
54% of 172 duels better than 67%
33% of 24 situations better than 35%
Ancient28
50% better than 44%
0.84 better than 89%
86.0 better than 74%
1.14 better than 84%
68% of 120 duels better than 99%
42% of 26 situations better than 58%
Anubis23
57% better than 67%
0.84 better than 90%
89.8 better than 88%
1.16 better than 87%
51% of 103 duels better than 45%
40% of 15 situations better than 59%
Inferno19
47% better than 26%
0.73 better than 43%
74.3 better than 13%
1.02 better than 39%
49% of 93 duels better than 31%
17% of 18 situations better than 9%
Nuke16
56% right on the average
0.73 better than 38%
78.6 better than 35%
1.00 better than 30%
55% of 77 duels better than 61%
25% of 4 situations better than 16%
Cache11
36% -
0.76 -
79.8 -
1.05-
45% of 44 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Smashing1337 plays

Across 180 matches Smashing1337 averages K/R 0.79, ADR 83.8 and a rating of 1.08. Biggest strength: Opening duels won at 55%, better than 80% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 52% headshots. The strongest map is Anubis with a 57% win rate in 23 matches. In 76 of 180 matches the rating was 1.10 or higher (42%), in 60 it was below 0.90. In 152 matches with detailed stats: 25 4Ks and 6 aces. Best month by rating: July 2026 at 1.15. Smashing1337 loses the most ELO in match 3 of the day (−43 ELO, win rate 38%). Things go best on Dust 2 (+27 ELO, win rate 56%). Got weaker: Rating −0.08, ADR −4.9. Unchanged in recent months: K/R at 0.78, Headshots at 52%, Win rate at 51%, ELO at 2,065. Last 30 days: 19 matches, win rate 21%, net ELO −36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.