Skynex_
Name history of Skynex_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Skynex_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (216 matches).
Compared with 2,566 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Average32% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average0.99 K/D and so slightly below the average (1.05).
Impact
WeaknessExactly 2 kills in 12.5% of rounds and so clearly below the average (13.6%).
Utility and deaths
Average30% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.78. Last 3 months: 0.68 (at the start 0.73). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.01. Last 3 months: 0.95 (at the start 1.01). Well below the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 83.2. Last 3 months: 75.8 (at the start 79.2). Clearly below the average (81.4).
Share of headshot kills
Best month: November 2026 with 66%. Last 3 months: 52% (at the start 53%). Just above the average (51%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 45% (at the start 56%). Well below the average (51%).
Best month: October 2026 with 2,783. Last 3 months: 2,563 (at the start 2,616).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 267 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Skynex_ loses the most ELO in match 4 of the day: −153 ELO, 34% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Dust 2
- Highest rating in a match: 1.97 · Inferno
- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 45 · Anubis
Maps in detail
from the last 267 matchesCompared with players on the same level who have at least 15 matches on the map.
How Skynex_ plays
Across 267 matches Skynex_ averages K/R 0.70 and ADR 77.3; the rating across the 217 rated matches is 0.97. Most room to improve: Clutch 1v1 won at 32%, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 53% headshots. The strongest map is Ancient with a 60% win rate in 52 matches. In 65 of 217 matches the rating was 1.10 or higher (30%), in 99 it was below 0.90. In 216 matches with detailed stats: 39 4Ks and 1 ace. Best month by rating: August 2026 at 1.01. Skynex_ loses the most ELO in match 4 of the day (−153 ELO, win rate 34%). Things go best on Ancient (+75 ELO, win rate 60%). Got weaker: K/R −0.05, Rating −0.06, Win rate −11 pp, ELO −53. Unchanged in recent months: ADR at 75.8, Headshots at 52%. Last 30 days: 54 matches, win rate 39%, net ELO −169.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.