SkyleRosse

CR
119 matches tracked 12 matches in 30 days
ELO
2,264
Peak across the last 119 matches: 2,346
Rank NA ▲ 55 places
#3,370 #2 in CR
30 days · before #3,425 · best #3,370
Last updated:

How does SkyleRosse play?

Rating 1.02 (from 36 matches) K/R 0.83 ADR 89.9 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45% on level 10
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 61%
Rating spread from 36 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 25% very weak below 0.75 14%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. More damage per round than the level 10 average.
Multi-killsEntryDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 51%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 27%+6 pp better than 83%
Clutch kills per match 1.3−0.3 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+1 pp better than 58%
AWP share of kills 0%−11 pp better than 1%
K/D 1.11+0.08 better than 74%
Pistol kills per match 2.6

Impact

Strength
Damage and big rounds
Rounds with 2K 15.5%+2.2 pp better than 90%
Rounds with 3K 4.9%+0.8 pp better than 79%
MVPs per match 2.8+0.5 better than 89%
4Ks and aces 28x 4K, 3 aces in 112 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 39%
Utility damage per round 5.7+1.6 better than 86%
Enemies flashed per round 0.57+0.27 better than 96%
Rounds with a death 74%+3 pp better than 20%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.86.

Patterns

From the last 119 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Anubis −24 ELO
20 matches · 55% wins
On Saturdays −24 ELO, win rate 42%

SkyleRosse loses the most ELO on Anubis: −24 ELO, 55% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.75 · Dust 2
  2. Most kills in a match: 40 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
56% better than 64%
0.91 better than 96%
95.4 better than 95%
1.04 level
54% of 228 duels better than 65%
38% of 24 situations level
Anubis20
55% better than 60%
0.75 better than 55%
84.3 better than 66%
1.05-
45% of 117 duels better than 17%
0% of 4 situations better than 2%
Mirage19
53% better than 54%
0.74 level
80.3 better than 47%
0.92-
48% of 101 duels better than 29%
50% of 4 situations better than 83%
Inferno17
59% better than 61%
0.79 better than 72%
91.1 better than 86%
1.07-
65% of 82 duels better than 97%
45% of 11 situations better than 64%
Ancient13
46% -
0.81 -
91.0 -
0.93-
51% of 86 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SkyleRosse plays

Across 119 matches SkyleRosse averages K/R 0.83 and ADR 89.9; the rating across the 36 rated matches is 1.02. Biggest strength: Damage per round (ADR) at 89.9. That is better than 90% of players on level 10. Most room to improve: Rounds with a death at 74%. That is better than only 20% of players on level 10. On average 18.6 kills per match, 52% of them headshots. The strongest map is Inferno with a 59% win rate in 17 matches. In 13 of 36 matches the rating was 1.10 or higher (36%), in 14 it was below 0.90. In 112 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: September 2026 at 1.02. SkyleRosse loses the most ELO on Anubis (−24 ELO, win rate 55%). Things go best in match 1 of the day (±0 ELO, win rate 60%). Last 30 days: 12 matches, win rate 67%, ELO balance +22.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.