SkyMan0f

Georgia
On FACEIT since 2019 138 matches tracked 50 matches in 30 days
ELO ▲ 67
2,243
30-day peak: 2,243
Rank EU
#126,838
Georgia #544 in Georgia
Last updated:

How does SkyMan0f play?

Rating 1.05 K/R 0.76 ADR 86.5 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 138 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.5
Zeus kills4 in 138 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.4%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 64%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 59%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 21x 4K, 0 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 63%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 44%
Deaths per round 71%−1 pp · Ø 72% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +174
= Stayed the same
Rating at 1.05
▼ Got worse
K/R −0.05, ADR −4.1, Headshots −14 pp, Win rate −9 pp

Sep to Nov 2026 compared with Dec 2025 to Jul 2026.

Kills per round (K/R)

0.71
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: January 2026 with 0.84. Last 3 months: 0.75 (at the start 0.80). Just above the average (0.74).

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −80 ELO
49 matches · 47% win rate
In match 1 of the day −25 ELO
34 matches · 44% win rate
On Tuesdays +18 ELO, win rate 46%

SkyMan0f loses the most ELO on Mirage: −80 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 38 · Ancient
  4. Highest rating in a match: 1.99 · Dust 2

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
47% better than 34%
0.78 better than 70%
87.4 better than 80%
1.09 better than 71%
55% of 215 duels better than 74%
38% of 34 situations right on the average
Dust 237
65% better than 90%
0.75 better than 56%
87.2 better than 77%
1.05 better than 55%
57% of 197 duels better than 80%
29% of 21 situations better than 24%
Anubis20
35% better than 7%
0.69 better than 26%
83.6 better than 64%
0.91 better than 12%
50% of 105 duels better than 39%
33% of 9 situations better than 39%
Ancient19
58% better than 72%
0.81 better than 79%
88.9 better than 83%
1.11 better than 75%
52% of 111 duels right on the average
45% of 11 situations better than 71%
Inferno9
44% -
0.74 -
85.1 -
1.08-
63% of 46 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SkyMan0f plays

Across 138 matches SkyMan0f averages K/R 0.76, ADR 86.5 and a rating of 1.05. Biggest strength: Damage per round (ADR) at 86.5, better than 80% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 45% headshots. The strongest map is Dust 2 with a 65% win rate in 37 matches. In 55 of 138 matches the rating was 1.10 or higher (40%), in 42 it was below 0.90. In 117 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: January 2026 at 1.18. SkyMan0f loses the most ELO on Mirage (−80 ELO, win rate 47%). Things go best on Dust 2 (+23 ELO, win rate 65%). From match no. 5 of the day on, things go best: 61% win rate, −31 ELO. Improved over the last three months: ELO +174. Got weaker: K/R −0.05, ADR −4.1, Headshots −14 pp, Win rate −9 pp. Unchanged in recent months: Rating at 1.05. Last 30 days: 50 matches, win rate 58%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.