Skralord

Mongolia
On FACEIT since 2022 99 matches tracked 62 matches in 30 days
ELO ▲ 390
2,080
30-day peak: 2,080
Rank SEA ▲ 3,408 places
#5,217
Mongolia #1,411 in Mongolia
30 days · prev. #8,625 · best #5,217
Last updated:

How does Skralord play?

Rating 1.00 K/R 0.72 ADR 81.7 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 99 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 12% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Weakness
Last one alive

12% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 22%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 4%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.00−0.03 · Ø 1.03 better than 40%
Pistol kills per match 2.6
Knife kills 9 in 99 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 47%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 32%
MVPs per match 1.9−0.4 · Ø 2.3 better than 11%
4Ks and aces 10x 4K, 2 aces in 99 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.8+0.5 · Ø 4.3 better than 69%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 87%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +6.8, Win rate +20 pp, ELO +279, First kills +4 pp
= Stayed the same
K/R at 0.73, Rating at 1.00, Headshots at 49%
▼ Got worse
Clutch 1v1 −7 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: November 2026 with 0.79. Last 3 months: 0.73 (at the start 0.70). Just below the average (0.74).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +27 ELO
32 matches · 34% win rate
On Fridays −53 ELO, win rate 43%

Skralord loses the most ELO in match 1 of the day: +27 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Reached level 10 · Dust 2
  3. Highest rating in a match: 1.85 · Dust 2
  4. Most kills in a match: 31 · Mirage

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
69% better than 96%
0.72 better than 42%
83.4 better than 65%
1.01 better than 44%
50% of 136 duels better than 46%
32% of 19 situations better than 31%
Mirage27
59% better than 78%
0.74 right on the average
82.1 better than 59%
1.02 right on the average
56% of 112 duels better than 77%
48% of 23 situations better than 78%
Ancient17
47% better than 35%
0.73 better than 41%
83.5 better than 61%
1.02 better than 46%
54% of 102 duels better than 66%
0% of 8 situations better than 1%
Inferno10
50% -
0.62 -
73.2 -
0.85-
36% of 42 duels -
0% of 4 situations -
Anubis7
43% -
0.74 -
79.3 -
1.05-
34% of 32 duels -
60% of 5 situations -
Nuke5
20% -
0.72 -
87.4 -
0.98-
57% of 23 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Skralord plays

Across 99 matches Skralord averages K/R 0.72, ADR 81.7 and a rating of 1.00. Most room to improve: Clutch 1v1 won at 33%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 49% headshots. The strongest map is Dust 2 with a 69% win rate in 32 matches. In 34 of 99 matches the rating was 1.10 or higher (34%), in 41 it was below 0.90. In 99 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: November 2026 at 1.09. Skralord loses the most ELO in match 1 of the day (+27 ELO, win rate 34%). Things go best on Dust 2 (+53 ELO, win rate 69%). Improved over the last three months: ADR +6.8, Win rate +20 pp, ELO +279, First kills +4 pp. Got weaker: Clutch 1v1 −7 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.00, Headshots at 49%. Last 30 days: 62 matches, win rate 63%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.