Skr1mple

Belarus
On FACEIT since 2019 135 matches tracked 71 matches in 30 days
ELO ▲ 356
2,146
30-day peak: 2,146
Rank EU
#165,336
Belarus #3,971 in Belarus
Last updated:

How does Skr1mple play?

Rating 1.00 K/R 0.70 ADR 76.4 from 135 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 135 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 7%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 11%
AWP share of kills 34%+22 pp · Ø 12% better than 98%
K/D 1.01−0.02 · Ø 1.03 better than 43%
Pistol kills per match 3.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.4%).

2K rounds 11.9%−1.5 pp · Ø 13.4% better than 14%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 16x 4K, 3 aces in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 44%
Deaths per round 70%−2 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +835
= Stayed the same
Headshots at 41%
▼ Got worse
K/R −0.15, Rating −0.24, ADR −11.9, Win rate −12 pp, First kills −7 pp, Clutch 1v1 −18 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: August 2026 with 0.83. Last 3 months: 0.68 (at the start 0.83). Clearly below the average (0.74).

Patterns

From the last 135 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −21 ELO
44 matches · 55% win rate
In match 3 of the day +5 ELO
21 matches · 52% win rate
Between 12:00 and 18:00 +13 ELO, win rate 50%

Skr1mple loses the most ELO on Dust 2: −21 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Reached level 10 · Anubis
  3. Longest win streak: 9 wins in a row · Mirage
  4. Most kills in a match: 32 · Mirage
  5. Highest rating in a match: 2.66 · Mirage

Maps in detail

from the last 135 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
64% better than 89%
0.72 better than 41%
78.8 better than 40%
1.04 better than 55%
60% of 258 duels better than 92%
35% of 31 situations better than 40%
Dust 244
55% better than 65%
0.70 better than 29%
76.7 better than 27%
0.98 better than 31%
55% of 174 duels better than 70%
28% of 36 situations better than 22%
Anubis10
40% -
0.74 -
73.5 -
1.03-
54% of 39 duels -
29% of 7 situations -
Ancient9
67% -
0.69 -
72.4 -
1.01-
50% of 26 duels -
0% of 2 situations -
Inferno9
44% -
0.61 -
70.1 -
0.88-
65% of 40 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Skr1mple plays

Across 135 matches Skr1mple averages K/R 0.70, ADR 76.4 and a rating of 1.00. Biggest strength: Opening duels won at 58%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 28%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 41% headshots. The strongest map is Mirage with a 64% win rate in 58 matches. In 49 of 135 matches the rating was 1.10 or higher (36%), in 57 it was below 0.90. In 135 matches with detailed stats: 16 4Ks and 3 aces. Best month by rating: August 2026 at 1.21. Skr1mple loses the most ELO on Dust 2 (−21 ELO, win rate 55%). Things go best on Mirage (+31 ELO, win rate 64%). Match no. 2 of the day goes best: 68% win rate, +30 ELO. Improved over the last three months: ELO +835. Got weaker: K/R −0.15, Rating −0.24, ADR −11.9, Win rate −12 pp, First kills −7 pp, Clutch 1v1 −18 pp. Unchanged in recent months: Headshots at 41%. Last 30 days: 71 matches, win rate 52%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.