Skr1K

Turkey
On FACEIT since 2015 97 matches tracked 38 matches in 30 days
Last updated:

How does Skr1K play?

Rating 1.11 K/R 0.77 ADR 82.3 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 97 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 29% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 9% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 96%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 33%
AWP share of kills 17%+6 pp · Ø 11% better than 79%
K/D 1.15+0.12 · Ø 1.03 better than 84%
Pistol kills per match 2.8
Zeus kills1 in 97 matches
Knife kills 1 in 97 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 82%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 86%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 9x 4K, 1 ace in 63 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 78%
Enemies flashed per round 0.47+0.18 · Ø 0.29 better than 91%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.10, ADR +6.7
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, Win rate −9 pp, ELO −75

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.87
JunJulAugSepOctNov

Best month: November 2026 with 0.87. Last 3 months: 0.79 (at the start 0.73). Clearly above the average (0.74).

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −2 ELO
33 matches · 48% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 38%

Skr1K loses the most ELO on Dust 2: −2 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Cache
  2. Most kills in a match: 29 · Cache
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
48% better than 37%
0.71 better than 36%
79.3 better than 43%
1.05 better than 57%
54% of 149 duels better than 66%
50% of 24 situations better than 80%
Cache18
67% -
0.96 -
96.5 -
1.38-
66% of 68 duels -
47% of 15 situations -
Mirage18
56% better than 68%
0.76 better than 60%
81.3 better than 54%
1.11 better than 76%
44% of 71 duels better than 15%
13% of 8 situations better than 3%
Inferno10
50% -
0.71 -
75.9 -
1.00-
44% of 36 duels -
22% of 9 situations -
Anubis8
63% -
0.69 -
75.6 -
1.05-
50% of 24 duels -
40% of 5 situations -
Ancient5
20% -
0.84 -
85.1 -
1.11-
70% of 23 duels -
50% of 2 situations -
Nuke3
0% -
0.58 -
76.2 -
0.75-
52% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Skr1K plays

Across 97 matches Skr1K averages K/R 0.77, ADR 82.3 and a rating of 1.11. Biggest strength: Deaths per round at just 66% (lower is better), better than 96% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 46% headshots. The strongest map is Cache with a 67% win rate in 18 matches. In 51 of 97 matches the rating was 1.10 or higher (53%), in 29 it was below 0.90. In 63 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: November 2026 at 1.25. Skr1K loses the most ELO on Dust 2 (−2 ELO, win rate 48%). Things go best in match 2 of the day (+12 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +12 ELO. Improved over the last three months: K/R +0.06, Rating +0.10, ADR +6.7. Got weaker: Headshots −5 pp, Win rate −9 pp, ELO −75. Last 30 days: 38 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.