Skengovich

Denmark
On FACEIT since 2015 69 matches tracked 61 matches in 30 days
ELO ▲ 132
2,237
30-day peak: 2,276
Rank EU
#127,916
Denmark #3,086 in Denmark
Last updated:

How does Skengovich play?

Rating 1.13 K/R 0.79 ADR 87.4 from 69 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 69 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 23% normal 0.90 to 1.09 16% weak 0.75 to 0.89 16% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 1.13+0.10 · Ø 1.03 better than 81%
Pistol kills per match 3.0
Knife kills 4 in 69 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 90%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 46%
MVPs per match 2.6+0.3 · Ø 2.3 better than 78%
4Ks and aces 15x 4K, 4 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.28).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 87%
Enemies flashed per round 0.10−0.18 · Ø 0.28 better than 6%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Skengovich is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 61 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.79
AugSepOctNov

Patterns

From the last 69 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −21 ELO
21 matches · 38% win rate
On Mirage −10 ELO
21 matches · 57% win rate
Between 18:00 and 24:00 +36 ELO, win rate 42%

Skengovich loses the most ELO from match 5 of the day: −21 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.64 · Nuke
  3. Most kills in a match: 40 · Dust 2

Maps in detail

from the last 69 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
57% better than 71%
0.79 better than 73%
88.7 better than 84%
1.11 better than 76%
55% of 75 duels better than 72%
36% of 14 situations better than 43%
Dust 214
50% -
0.75 -
84.8 -
1.08-
71% of 66 duels -
46% of 13 situations -
Anubis9
33% -
0.75 -
81.1 -
1.08-
48% of 33 duels -
17% of 6 situations -
Inferno9
56% -
0.74 -
88.1 -
1.04-
59% of 29 duels -
33% of 3 situations -
Ancient7
43% -
0.81 -
82.6 -
1.17-
50% of 26 duels -
67% of 6 situations -
Nuke6
100% -
1.00 -
103.1 -
1.46-
69% of 26 duels -
33% of 3 situations -
Cache3
33% -
0.78 -
91.1 -
1.13-
69% of 13 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Skengovich plays

Across 69 matches Skengovich averages K/R 0.79, ADR 87.4 and a rating of 1.13. Biggest strength: Opening duels won at 58%, better than 92% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 47% headshots. The strongest map is Mirage with a 57% win rate in 21 matches. In 38 of 69 matches the rating was 1.10 or higher (55%), in 20 it was below 0.90. In 61 matches with detailed stats: 15 4Ks and 4 aces. Skengovich loses the most ELO from match 5 of the day (−21 ELO, win rate 38%). Last 30 days: 61 matches, win rate 52%, net ELO +85.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.