Skeebaa-

Czech Republic
On FACEIT since 2015 104 matches tracked 54 matches in 30 days
ELO ▲ 207
2,792
30-day peak: 2,816
Rank EU
#20,056
Czech Republic #176 in Czech Republic
Last updated:

How does Skeebaa- play?

Rating 1.10 K/R 0.76 ADR 80.5 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 104 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 34% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
Multi-killsClutcherRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (90 matches).

2,750-2,999 ELO

Compared with 12,220 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 44%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.05).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 1.13+0.08 · Ø 1.05 better than 70%
Pistol kills per match 2.9
Knife kills 2 in 104 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).

2K rounds 13.2%−0.4 pp · Ø 13.6% better than 36%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 26%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 26x 4K, 4 aces in 90 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 26%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 70%
Enemies flashed per round 0.36+0.05 · Ø 0.31 better than 67%
Deaths per round 67%−4 pp · Ø 71% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether Skeebaa- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 90 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.68
FebMarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.86.

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +202 ELO
36 matches · 50% win rate

Skeebaa- loses the most ELO in match 1 of the day: +202 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Highest rating in a match: 2.17 · Dust 2
  3. Longest win streak: 14 wins in a row · Nuke
  4. Most kills in a match: 48 · Mirage

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
68% better than 95%
0.81 better than 75%
85.7 better than 69%
1.14 better than 76%
59% of 162 duels better than 86%
35% of 17 situations better than 38%
Dust 224
58% better than 67%
0.73 better than 38%
77.8 better than 29%
1.07 right on the average
47% of 87 duels better than 22%
47% of 19 situations better than 74%
Anubis20
55% better than 52%
0.79 better than 69%
82.3 better than 54%
1.17 better than 82%
48% of 66 duels better than 26%
47% of 19 situations better than 71%
Ancient13
38% -
0.71 -
76.9 -
1.05-
45% of 40 duels -
25% of 12 situations -
Nuke10
50% -
0.68 -
71.5 -
1.00-
50% of 46 duels -
33% of 6 situations -
Inferno6
67% -
0.74 -
83.3 -
1.11-
68% of 19 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Skeebaa- plays

Across 104 matches Skeebaa- averages K/R 0.76, ADR 80.5 and a rating of 1.10. Biggest strength: Deaths per round at just 67% (lower is better), better than 88% of level 10 · 2,750-2,999 ELO players. Averages 16.8 kills per match with 51% headshots. The strongest map is Mirage with a 68% win rate in 31 matches. In 45 of 104 matches the rating was 1.10 or higher (43%), in 24 it was below 0.90. In 90 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: September 2026 at 1.29. Skeebaa- loses the most ELO in match 1 of the day (+202 ELO, win rate 50%). Things go best on Mirage (+271 ELO, win rate 68%). Last 30 days: 54 matches, win rate 57%, net ELO +236.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.