SkUbIexe

Poland
On FACEIT since 2021 287 matches tracked 47 matches in 30 days
Last updated:

How does SkUbIexe play?

Rating 0.91 K/R 0.69 ADR 79.6 from 287 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 287 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 14% normal 0.90 to 1.09 19% weak 0.75 to 0.89 20% very weak below 0.75 36%
Player type
Goes in first and opens the round
More first kills per match than the level 5 average.
Entry
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (203 matches).

Level 5

Compared with 831 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 48%−1 pp · Ø 49% better than 44%

Clutch

Average
Last one alive

0.7 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 89%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 0.7−1.0 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.86 K/D and so clearly below the average (0.97).

Headshot rate 47%+3 pp · Ø 44% better than 68%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 0.86−0.11 · Ø 0.97 better than 15%
Pistol kills per match 2.8
Knife kills 6 in 287 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so slightly above the average (3.7%).

2K rounds 12.1%−0.6 pp · Ø 12.7% better than 34%
3K rounds 4.0%+0.3 pp · Ø 3.7% better than 67%
MVPs per match 2.2+0.1 · Ø 2.1 better than 64%
4Ks and aces 36x 4K, 1 ace in 203 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 40%
Utility damage per round 2.5−1.3 · Ø 3.8 better than 17%
Enemies flashed per round 0.12−0.12 · Ø 0.24 better than 15%
Deaths per round 80%+7 pp · Ø 73% better than 2%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 47%
▼ Got worse
K/R −0.04, Rating −0.07, ADR −4.3, Win rate −3 pp, ELO −380

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: November 2026 with 0.78. Last 3 months: 0.67 (at the start 0.71). Slightly below the average (0.71).

Patterns

From the last 287 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −98 ELO
53 matches · 34% win rate
On Ancient −66 ELO
63 matches · 54% win rate
Between 12:00 and 18:00 −18 ELO, win rate 43%
On Sundays −33 ELO, win rate 35%

SkUbIexe loses the most ELO in match 2 of the day: −98 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Ancient
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.30 · Mirage

Maps in detail

from the last 287 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
49% better than 49%
0.70 better than 48%
79.9 better than 61%
0.90 better than 25%
46% of 585 duels better than 32%
45% of 22 situations better than 70%
Ancient63
54% better than 66%
0.71 right on the average
79.3 better than 53%
0.93 better than 36%
49% of 377 duels right on the average
41% of 29 situations better than 59%
Anubis63
48% better than 47%
0.71 right on the average
81.5 better than 64%
0.94 better than 35%
48% of 433 duels better than 40%
47% of 19 situations better than 75%
Dust 237
51% better than 60%
0.67 better than 33%
78.1 better than 49%
0.86 better than 14%
50% of 191 duels better than 57%
50% of 6 situations better than 82%
Nuke28
50% better than 37%
0.69 better than 42%
79.6 better than 58%
0.91 better than 29%
54% of 186 duels better than 68%
55% of 11 situations better than 83%
Cache12
42% -
0.62 -
75.1 -
0.82-
41% of 69 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SkUbIexe plays

Across 287 matches SkUbIexe averages K/R 0.69, ADR 79.6 and a rating of 0.91. Biggest strength: Rounds with first kill at 14%, better than 93% of level 5 players. Most room to improve: Deaths per round at 80%, better than only 2% of level 5 players. Averages 15.4 kills per match with 47% headshots. The strongest map is Ancient with a 54% win rate in 63 matches. In 72 of 287 matches the rating was 1.10 or higher (25%), in 160 it was below 0.90. In 203 matches with detailed stats: 36 4Ks and 1 ace. Best month by rating: November 2026 at 1.03. SkUbIexe loses the most ELO in match 2 of the day (−98 ELO, win rate 34%). Things go best from match 5 of the day (+72 ELO, win rate 55%). Match no. 3 of the day goes best: 64% win rate, −5 ELO. Got weaker: K/R −0.04, Rating −0.07, ADR −4.3, Win rate −3 pp, ELO −380. Unchanged in recent months: Headshots at 47%. Last 30 days: 47 matches, win rate 51%, net ELO −23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.