SimpleNick

LT
On FACEIT since 2014 83 matches tracked 63 matches in 30 days
Last updated:

How does SimpleNick play?

Rating 0.96 K/R 0.71 ADR 81.1 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27% on level 8
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 54%
Rating spread from 83 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 23% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1 pp better than 64%
Opening duels won 49%−1 pp better than 37%

Clutch

Weakness
Last one alive
Clutch 1v1 won 32%−6 pp better than 20%
Clutch 1v2 won 14%−8 pp better than 10%
Clutch kills per match 1.3−0.4 better than 20%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 41%−6 pp better than 17%
AWP share of kills 5%−5 pp better than 30%
K/D 0.96−0.04 better than 31%
Pistol kills per match 2.4
Knife kills 1 in 83 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.8%−0.3 pp better than 38%
Rounds with 3K 3.7%−0.2 pp better than 38%
MVPs per match 2.0−0.2 better than 22%
4Ks and aces 8x 4K, 0 aces in 63 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 75%
Utility damage per round 5.9+1.7 better than 85%
Enemies flashed per round 0.60+0.32 better than 98%
Rounds with a death 74%+2 pp better than 30%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
K/R +0.04, Rating +0.09
= Stayed the same
ADR at 82.0, Headshots at 41%
▼ Got worse
Win rate −12 pp

Sep to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.69
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months: 0.72 (at the start 0.68).

Patterns

From the last 83 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day +2 ELO
25 matches · 44% wins

SimpleNick loses the most ELO from match 5 of the day: +2 ELO, 44% wins

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 2.05 · Inferno
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient22
41% better than 17%
0.72 better than 41%
85.7 better than 78%
0.97 better than 34%
47% of 137 duels better than 31%
43% of 14 situations better than 59%
Inferno13
69% -
0.75 -
85.9 -
1.05-
46% of 81 duels -
20% of 5 situations -
Cache10
50% -
0.67 -
78.2 -
0.92-
45% of 51 duels -
0% of 1 situations -
Dust 210
40% -
0.63 -
71.7 -
0.86-
50% of 38 duels -
75% of 4 situations -
Mirage10
50% -
0.69 -
78.9 -
0.95-
50% of 42 duels -
25% of 8 situations -
Anubis8
38% -
0.74 -
81.4 -
1.00-
43% of 35 duels -
25% of 4 situations -
Nuke8
63% -
0.73 -
78.7 -
0.98-
58% of 43 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SimpleNick plays

Across 83 matches SimpleNick averages K/R 0.71, ADR 81.1 and a rating of 0.96. Biggest strength: Utility damage per round at 5.9. That is better than 85% of players on level 8. Most room to improve: Headshot rate at 41%. That is better than only 17% of players on level 8. On average 15.5 kills per match, 41% of them headshots. The strongest map is Inferno with a 69% win rate in 13 matches. In 27 of 83 matches the rating was 1.10 or higher (33%), in 38 it was below 0.90. In 63 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 0.99. SimpleNick loses the most ELO from match 5 of the day (+2 ELO, win rate 44%). Things go best on Ancient (+2 ELO, win rate 41%). Improved over the last three months: K/R +0.04, Rating +0.09. Got weaker: Win rate −12 pp. Unchanged in recent months: ADR at 82.0, Headshots at 41%. Last 30 days: 63 matches, win rate 48%, ELO balance +76.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.