Simonetticl

Chile
On FACEIT since 2020 242 matches tracked 87 matches in 30 days
ELO ▼ 51
2,134
30-day peak: 2,321
Rank SA ▼ 1,219 places
#4,438
Chile #183 in Chile
30 days · prev. #3,219 · best #2,017
Last updated:

How does Simonetticl play?

Rating 1.00 (from 206 matches) K/R 0.74 ADR 83.0 from 242 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 206 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

41% of 1v1s won and so just above the average (39%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 94%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.0
Knife kills 10 in 242 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.7% of rounds and so just above the average (13.4%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 57%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 21x 4K, 2 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 60%
Enemies flashed per round 0.50+0.21 · Ø 0.29 better than 92%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.05, Headshots +2 pp, ELO +207
= Stayed the same
K/R at 0.73, Win rate at 50%
▼ Got worse
ADR −4.5

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: June 2026 with 0.76. Last 3 months: 0.73 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 242 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −136 ELO
57 matches · 32% win rate
In match 4 of the day −123 ELO
29 matches · 38% win rate
On Sundays −47 ELO, win rate 36%

Simonetticl loses the most ELO in match 2 of the day: −136 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Mirage
  2. Highest rating in a match: 2.16 · Inferno
  3. Recorded match no. 100 · Inferno
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 242 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
49% better than 42%
0.76 better than 60%
84.5 better than 69%
1.02 better than 47%
52% of 291 duels better than 55%
40% of 42 situations better than 56%
Dust 266
50% better than 45%
0.73 better than 48%
83.4 better than 66%
1.01 better than 45%
51% of 272 duels right on the average
48% of 33 situations better than 77%
Inferno31
52% better than 45%
0.75 better than 55%
82.8 better than 56%
1.06 better than 54%
57% of 89 duels better than 77%
25% of 16 situations better than 18%
Anubis24
58% better than 73%
0.73 better than 46%
84.8 better than 70%
0.99 better than 36%
49% of 87 duels better than 39%
35% of 17 situations better than 42%
Nuke19
47% better than 27%
0.72 better than 34%
82.4 better than 54%
1.01 better than 35%
55% of 93 duels better than 66%
58% of 12 situations better than 88%
Cache15
40% -
0.72 -
79.0 -
0.97-
45% of 67 duels -
43% of 7 situations -
Ancient9
33% -
0.65 -
73.7 -
0.83-
47% of 32 duels -
20% of 5 situations -
Overpass7
43% -
0.73 -
80.9 -
0.93-
59% of 27 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Simonetticl plays

Across 242 matches Simonetticl averages K/R 0.74 and ADR 83.0; the rating across the 206 rated matches is 1.00. Biggest strength: Headshot rate at 59%, better than 94% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 59% headshots. The strongest map is Anubis with a 58% win rate in 24 matches. In 75 of 206 matches the rating was 1.10 or higher (36%), in 82 it was below 0.90. In 173 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: October 2026 at 1.06. Simonetticl loses the most ELO in match 2 of the day (−136 ELO, win rate 32%). Things go best in match 1 of the day (+96 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +96 ELO. Improved over the last three months: Rating +0.05, Headshots +2 pp, ELO +207. Got weaker: ADR −4.5. Unchanged in recent months: K/R at 0.73, Win rate at 50%. Last 30 days: 87 matches, win rate 47%, net ELO −237.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.