SimonZenke

Turkey
On FACEIT since 2020 118 matches tracked 67 matches in 30 days
ELO ▲ 7
2,281
30-day peak: 2,369
Rank EU
#109,944
Turkey #2,804 in Turkey
Last updated:

How does SimonZenke play?

Rating 1.19 K/R 0.84 ADR 85.9 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 118 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 31% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 9% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+3 pp · Ø 11% better than 91%
Opening duels won 62%+11 pp · Ø 51% better than 98%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (50%).

Headshot rate 34%−16 pp · Ø 50% better than 1%
AWP share of kills 47%+35 pp · Ø 12% better than 99%
K/D 1.22+0.18 · Ø 1.04 better than 91%
Pistol kills per match 3.4
Zeus kills2 in 118 matches
Knife kills 6 in 118 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.2%).

2K rounds 15.4%+1.9 pp · Ø 13.5% better than 87%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 87%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 29x 4K, 4 aces in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

0.19 enemies flashed per round and so well below the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 21%
Deaths per round 69%−3 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether SimonZenke is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 110 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.84
AugSepOctNov

Best month: August 2026 with 0.86.

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −35 ELO
26 matches · 46% win rate
In match 1 of the day +53 ELO
30 matches · 40% win rate
On Fridays +29 ELO, win rate 29%

SimonZenke loses the most ELO in match 2 of the day: −35 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 6 wins in a row · Nuke
  3. Highest rating in a match: 2.42 · Dust 2
  4. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
53% better than 53%
0.90 better than 95%
90.9 better than 88%
1.27 better than 95%
66% of 305 duels better than 98%
46% of 46 situations better than 72%
Anubis22
55% better than 60%
0.78 better than 69%
77.4 better than 29%
1.10 better than 71%
52% of 122 duels better than 53%
35% of 17 situations better than 44%
Nuke14
79% -
0.84 -
87.4 -
1.21-
62% of 63 duels -
50% of 16 situations -
Inferno12
25% -
0.80 -
83.0 -
1.10-
65% of 62 duels -
18% of 11 situations -
Mirage11
36% -
0.75 -
80.4 -
1.05-
61% of 44 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SimonZenke plays

Across 118 matches SimonZenke averages K/R 0.84, ADR 85.9 and a rating of 1.19. Biggest strength: Opening duels won at 62%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 34%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 18.9 kills per match with 34% headshots. The strongest map is Nuke with a 79% win rate in 14 matches. In 63 of 118 matches the rating was 1.10 or higher (53%), in 26 it was below 0.90. In 118 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: August 2026 at 1.22. SimonZenke loses the most ELO in match 2 of the day (−35 ELO, win rate 46%). Things go best on Anubis (+37 ELO, win rate 55%). From match no. 5 of the day on, things go best: 65% win rate. Last 30 days: 67 matches, win rate 51%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.