Signip

Sweden
On FACEIT since 2016 206 matches tracked 30 matches in 30 days
ELO ▲ 78
2,194
30-day peak: 2,194
Rank EU
#147,129
Sweden #3,763 in Sweden
Last updated:
Next update possible in 1h 2m

How does Signip play?

Rating 0.98 K/R 0.70 ADR 77.2 from 206 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 206 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 26%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 3%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.97−0.06 · Ø 1.03 better than 27%
Pistol kills per match 2.9
Knife kills 1 in 206 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 56%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 33%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 22x 4K, 1 ace in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 85%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.42+0.14 · Ø 0.28 better than 84%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.15, Rating +0.18, ADR +12.7
= Stayed the same
Win rate at 48%, ELO at 2,194
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.86
JunJulAugSepOctNov

Best month: November 2026 with 0.86. Last 3 months: 0.79 (at the start 0.64). Clearly above the average (0.74).

Patterns

From the last 206 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
55 matches · 51% win rate
In match 2 of the day +5 ELO
48 matches · 42% win rate
Between 18:00 and 24:00 −66 ELO, win rate 42%

Signip loses the most ELO on Dust 2: −60 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Most kills in a match: 33 · Dust 2
  3. Recorded match no. 100 · Ancient
  4. Highest rating in a match: 2.06 · Dust 2

Maps in detail

from the last 206 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
49% better than 41%
0.72 better than 40%
80.8 right on the average
1.00 better than 40%
52% of 285 duels better than 57%
29% of 31 situations better than 23%
Dust 255
51% better than 46%
0.67 better than 18%
74.3 better than 17%
0.94 better than 19%
48% of 259 duels better than 32%
27% of 26 situations better than 21%
Inferno32
50% better than 39%
0.74 better than 44%
80.2 better than 37%
1.05 better than 46%
54% of 114 duels better than 59%
50% of 20 situations better than 74%
Cache19
42% better than 14%
0.74 better than 47%
78.6 better than 37%
1.04 right on the average
55% of 62 duels better than 62%
23% of 13 situations better than 14%
Nuke16
38% better than 9%
0.73 better than 34%
76.1 better than 25%
1.00 better than 31%
56% of 55 duels better than 69%
17% of 12 situations better than 6%
Ancient13
54% -
0.62 -
66.7 -
0.85-
56% of 41 duels -
100% of 3 situations -
Anubis3
0% -
0.48 -
61.5 -
0.62-
33% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Signip plays

Across 206 matches Signip averages K/R 0.70, ADR 77.2 and a rating of 0.98. Biggest strength: Utility hit rate at 41%, better than 85% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 47% headshots. The strongest map is Ancient with a 54% win rate in 13 matches. In 69 of 206 matches the rating was 1.10 or higher (33%), in 93 it was below 0.90. In 156 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: November 2026 at 1.19. Signip loses the most ELO on Dust 2 (−60 ELO, win rate 51%). Things go best on Inferno (+137 ELO, win rate 50%). Match no. 3 of the day goes best: 58% win rate, −2 ELO. Improved over the last three months: K/R +0.15, Rating +0.18, ADR +12.7. Got weaker: Headshots −3 pp. Unchanged in recent months: Win rate at 48%, ELO at 2,194. Last 30 days: 30 matches, win rate 53%, net ELO +79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.