Shtefff

Ukraine
176 matches tracked 109 matches in 30 days
Last updated:

How does Shtefff play?

Rating 1.21 (from 106 matches) K/R 0.83 ADR 88.5 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 77%
Rating spread from 106 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 31% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 8%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average. More damage per round than the level 9 average.
Multi-killsClutcherDamage
better than most on level 9 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 57%+7 pp better than 92%

Clutch

Strength
Last one alive
Clutch 1v1 won 46%+7 pp better than 86%
Clutch 1v2 won 24%+3 pp better than 69%
Clutch kills per match 2.2+0.5 better than 89%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%+1 pp better than 55%
AWP share of kills 7%−4 pp better than 43%
K/D 1.22+0.21 better than 96%
Pistol kills per match 3.2
Knife kills 4 in 176 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.0%+2.9 pp better than 97%
Rounds with 3K 4.7%+0.8 pp better than 79%
MVPs per match 2.8+0.5 better than 94%
4Ks and aces 49x 4K, 5 aces in 176 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 71%
Utility damage per round 4.8+0.5 better than 66%
Enemies flashed per round 0.21−0.07 better than 32%
Rounds with a death 68%−4.0 pp better than 91%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.85
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.85.

Patterns

From the last 176 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −5 ELO
24 matches · 50% wins
From match 5 of the day +24 ELO
64 matches · 42% wins

Shtefff loses the most ELO on Ancient: −5 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Nuke
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
51% better than 51%
0.85 better than 92%
89.5 better than 89%
1.21–
55% of 238 duels better than 75%
46% of 35 situations better than 72%
Dust 231
55% better than 68%
0.80 better than 81%
84.4 better than 73%
1.06–
59% of 123 duels better than 90%
41% of 27 situations better than 57%
Ancient24
50% level
0.81 better than 84%
86.5 better than 79%
1.28–
59% of 81 duels better than 90%
43% of 23 situations better than 66%
Inferno18
50% better than 38%
0.79 better than 71%
83.5 better than 61%
1.18–
54% of 57 duels better than 61%
40% of 10 situations better than 56%
Nuke17
47% better than 28%
0.89 better than 92%
97.8 better than 96%
1.41–
63% of 72 duels better than 92%
50% of 8 situations better than 76%
Anubis16
44% better than 26%
0.84 better than 93%
90.2 better than 92%
1.24–
58% of 64 duels better than 88%
50% of 8 situations better than 80%
Cache11
45% –
0.84 –
91.7 –
1.10–
54% of 48 duels –
50% of 6 situations –
Vertigo6
50% –
0.89 –
90.6 –
1.30–
59% of 17 duels –
80% of 5 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Shtefff plays

Across 176 matches Shtefff averages K/R 0.83 and ADR 88.5; the rating across the 106 rated matches is 1.21. Biggest strength: K/D at 1.22. That is better than 96% of players on level 9. On average 18.8 kills per match, 49% of them headshots. The strongest map is Dust 2 with a 55% win rate in 31 matches. In 61 of 106 matches the rating was 1.10 or higher (58%), in 24 it was below 0.90. In 176 matches with detailed stats: 49 4Ks and 5 aces. Best month by rating: October 2026 at 1.21. Shtefff loses the most ELO on Ancient (−5 ELO, win rate 50%). Things go best on Dust 2 (+48 ELO, win rate 55%). Last 30 days: 109 matches, win rate 50%, ELO balance +36.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.