Shori2k_
Compared with 1,375 players in this group, each player over up to their last 100 matches.
Opening
Strength60% of opening duels won and so well above the average (50%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.42 K/D and so well above the average (1.01).
Impact
StrengthExactly 2 kills in 18.0% of rounds and so well above the average (13.3%).
Utility and deaths
Average46% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 1.05. Last 3 months: 0.96 (at the start 0.99). Well above the average (0.73).
Rating, 1.00 is an average match
Best month: November 2026 with 1.56. Last 3 months: 1.32 (at the start 1.43). Well above the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 111.7. Last 3 months: 104.2 (at the start 106.0). Well above the average (80.0).
Share of headshot kills
Best month: November 2026 with 53%. Last 3 months: 41% (at the start 35%). Well below the average (47%).
Matches won (win rate)
Best month: November 2026 with 60%. Last 3 months: 56% (at the start 50%). Clearly above the average (51%).
Best month: November 2026 with 1,629. Last 3 months: 1,629 (at the start 1,514).
Rounds with first kill
Best month: November 2026 with 15%. Last 3 months: 13% (at the start 11%). Well above the average (10%).
1v1 clutches won
Best month: September 2026 with 40%. Last 3 months: 33% (at the start 29%). Clearly below the average (38%).
Patterns
From the last 56 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Shori2k_ loses the most ELO in match 1 of the day: −22 ELO, 38% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.89 · Mirage
- Most kills in a match: 32 · Anubis
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 56 matchesCompared with players on the same level who have at least 15 matches on the map.
How Shori2k_ plays
Across 56 matches Shori2k_ averages K/R 0.97, ADR 104.9 and a rating of 1.36. Biggest strength: Rating at 1.36, better than 99% of level 8 players. Most room to improve: Headshot rate at 38%, better than only 9% of level 8 players. Averages 20.7 kills per match with 38% headshots. The strongest map is Cache with a 80% win rate in 10 matches. In 44 of 56 matches the rating was 1.10 or higher (79%), in 5 it was below 0.90. In 56 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: November 2026 at 1.56. Shori2k_ loses the most ELO in match 1 of the day (−22 ELO, win rate 38%). Improved over the last three months: Headshots +6 pp, Win rate +6 pp, ELO +115, First kills +2 pp. Got weaker: Rating −0.11. Unchanged in recent months: K/R at 0.96, ADR at 104.2, Clutch 1v1 at 33%. Last 30 days: 21 matches, win rate 57%, net ELO +3.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.