ShoTT_4K
Compared with 2,069 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 14% of rounds and so well above the average (10%).
Clutch
Average34% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average1.12 K/D and so slightly above the average (1.03).
Impact
Strength3.0 MVPs per match and so well above the average (2.3).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.88. Last 3 months: 0.83 (at the start 0.88). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.18. Last 3 months: 1.12 (at the start 1.18). Clearly above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 94.9. Last 3 months: 89.3 (at the start 94.9). Clearly above the average (80.8).
Share of headshot kills
Best month: November 2026 with 52%. Last 3 months: 48% (at the start 45%). Just below the average (49%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months unchanged at 55%. Clearly above the average (50%).
Best month: November 2026 with 2,190. Last 3 months: 2,190 (at the start 1,809).
Rounds with first kill
Best month: October 2026 with 15%. Last 3 months unchanged at 14%. Well above the average (10%).
1v1 clutches won
Best month: October 2026 with 39%. Last 3 months: 37% (at the start 25%). Just below the average (39%).
Patterns
From the last 93 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ShoTT_4K loses the most ELO on Mirage: −25 ELO, 71% win rate
Records and milestones
from recorded matches- Reached level 10 · Mirage
- Longest win streak: 6 wins in a row · Nuke
- Most kills in a match: 39 · Anubis
- Highest rating in a match: 2.19 · Mirage
Maps in detail
from the last 93 matchesCompared with players on the same level who have at least 15 matches on the map.
How ShoTT_4K plays
Across 93 matches ShoTT_4K averages K/R 0.84, ADR 90.5 and a rating of 1.14. Biggest strength: Rounds with first kill at 14%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 19.0 kills per match with 48% headshots. The strongest map is Mirage with a 71% win rate in 34 matches. In 46 of 93 matches the rating was 1.10 or higher (49%), in 25 it was below 0.90. In 93 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: August 2026 at 1.18. ShoTT_4K loses the most ELO on Mirage (−25 ELO, win rate 71%). Things go best in match 1 of the day (−25 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, −25 ELO. Improved over the last three months: Headshots +3 pp, ELO +381, Clutch 1v1 +12 pp. Got weaker: K/R −0.05, Rating −0.06, ADR −5.6. Unchanged in recent months: Win rate at 55%, First kills at 14%. Last 30 days: 51 matches, win rate 63%, net ELO +53.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.