Shmara228322

Russia
On FACEIT since 2023 68 matches tracked 34 matches in 30 days
ELO ▲ 26
2,059
30-day peak: 2,059
Rank EU
#215,879
Russia #60,767 in Russia
Last updated:

How does Shmara228322 play?

Rating 1.41 K/R 0.99 ADR 100.6 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.41
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 68 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 47% good 1.10 to 1.29 15% normal 0.90 to 1.09 12% weak 0.75 to 0.89 6% very weak below 0.75 6%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 62%+11 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

52% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 52%+13 pp · Ø 39% better than 97%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.47 K/D and so well above the average (1.03).

Headshot rate 39%−10 pp · Ø 49% better than 6%
AWP share of kills 45%+34 pp · Ø 11% better than 99%
K/D 1.47+0.44 · Ø 1.03 better than 99%
Pistol kills per match 4.4
Zeus kills1 in 68 matches
Knife kills 1 in 68 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.7% of rounds and so well above the average (4.1%).

2K rounds 17.0%+3.6 pp · Ø 13.4% better than 98%
3K rounds 8.7%+4.6 pp · Ø 4.1% better than 99%
MVPs per match 3.4+1.1 · Ø 2.3 better than 99%
4Ks and aces 23x 4K, 1 ace in 48 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 29%−7 pp · Ø 36% better than 12%
Utility damage per round 2.8−1.5 · Ø 4.3 better than 15%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 23%
Deaths per round 68%−4 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.12, Rating +0.22, ADR +7.9
= Stayed the same
Win rate at 54%, ELO at 2,059
▼ Got worse
Headshots −7 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

1.01
JunJulAugSepOctNov

Best month: October 2026 with 1.09. Last 3 months: 1.04 (at the start 0.92). Well above the average (0.74).

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +21 ELO, win rate 47%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.80 · Nuke
  2. Longest win streak: 4 wins in a row · Ancient
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
67% better than 93%
1.05 better than 99%
106.6 better than 99%
1.48 better than 99%
70% of 138 duels better than 99%
55% of 22 situations better than 89%
Ancient13
38% -
1.03 -
103.4 -
1.46-
59% of 66 duels -
30% of 10 situations -
Nuke11
64% -
1.13 -
109.1 -
1.64-
65% of 65 duels -
43% of 7 situations -
Anubis8
63% -
0.89 -
95.8 -
1.25-
51% of 51 duels -
67% of 3 situations -
Mirage8
50% -
0.90 -
90.3 -
1.26-
67% of 46 duels -
40% of 5 situations -
Cache4
0% -
0.78 -
78.5 -
1.00-
33% of 21 duels -
100% of 2 situations -
Inferno3
67% -
0.82 -
85.5 -
1.26-
41% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Shmara228322 plays

Across 68 matches Shmara228322 averages K/R 0.99, ADR 100.6 and a rating of 1.41. Biggest strength: Rating at 1.41, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 21.5 kills per match with 39% headshots. The strongest map is Dust 2 with a 67% win rate in 21 matches. In 52 of 68 matches the rating was 1.10 or higher (76%), in 8 it was below 0.90. In 48 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: October 2026 at 1.57. Things go best in match 1 of the day (+23 ELO, win rate 70%). Match no. 1 of the day goes best: 70% win rate, +23 ELO. Improved over the last three months: K/R +0.12, Rating +0.22, ADR +7.9. Got weaker: Headshots −7 pp. Unchanged in recent months: Win rate at 54%, ELO at 2,059. Last 30 days: 34 matches, win rate 53%, net ELO +33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.