Shapalah

Niger
On FACEIT since 2021 104 matches tracked 42 matches in 30 days
Last updated:

How does Shapalah play?

Rating 0.96 K/R 0.69 ADR 76.0 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 104 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 27%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

Level 7

Compared with 1,322 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 48%−2 pp · Ø 50% better than 32%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 39%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (47%).

Headshot rate 39%−8 pp · Ø 47% better than 16%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 0.96−0.04 · Ø 1.00 better than 38%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.6% of rounds and so just above the average (13.2%).

2K rounds 13.6%+0.4 pp · Ø 13.2% better than 64%
3K rounds 3.8%0.0 pp · Ø 3.8% right on the average
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 4x 4K, 3 aces in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 8%
Enemies flashed per round 0.26−0.01 · Ø 0.27 better than 50%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
ELO +486
= Stayed the same
K/R at 0.70, Rating at 0.98, ADR at 77.3, Headshots at 38%, Win rate at 53%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: August 2026 with 0.75. Last 3 months: 0.70 (at the start 0.68). Just below the average (0.72).

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −23 ELO
22 matches · 41% win rate
In match 1 of the day +38 ELO
29 matches · 45% win rate
Between 12:00 and 18:00 +66 ELO, win rate 47%

Shapalah loses the most ELO in match 2 of the day: −23 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.62 · Anubis
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
59% better than 78%
0.70 better than 37%
74.2 better than 22%
1.00 right on the average
47% of 81 duels better than 29%
24% of 25 situations better than 16%
Anubis24
63% better than 87%
0.75 better than 65%
81.8 better than 63%
1.06 better than 73%
49% of 123 duels better than 38%
33% of 12 situations better than 42%
Dust 221
24% better than 1%
0.66 better than 22%
77.0 better than 39%
0.88 better than 13%
38% of 104 duels better than 3%
10% of 10 situations better than 2%
Ancient15
53% better than 61%
0.75 better than 67%
78.1 better than 39%
1.05 better than 71%
51% of 63 duels better than 59%
27% of 11 situations better than 23%
Nuke7
57% -
0.62 -
71.2 -
0.85-
48% of 27 duels -
22% of 9 situations -
Cache5
60% -
0.57 -
71.5 -
0.80-
46% of 13 duels -
40% of 5 situations -
Inferno5
60% -
0.49 -
58.4 -
0.66-
26% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Shapalah plays

Across 104 matches Shapalah averages K/R 0.69, ADR 76.0 and a rating of 0.96. Most room to improve: Utility damage per round at 2.1, better than only 8% of level 7 players. Averages 15.2 kills per match with 39% headshots. The strongest map is Anubis with a 63% win rate in 24 matches. In 33 of 104 matches the rating was 1.10 or higher (32%), in 48 it was below 0.90. In 56 matches with detailed stats: 4 4Ks and 3 aces. Best month by rating: August 2026 at 1.04. Shapalah loses the most ELO in match 2 of the day (−23 ELO, win rate 41%). Things go best from match 5 of the day (+29 ELO, win rate 73%). From match no. 5 of the day on, things go best: 73% win rate, +29 ELO. Improved over the last three months: ELO +486. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 77.3, Headshots at 38%, Win rate at 53%. Last 30 days: 42 matches, win rate 52%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.