Sh1karee

Latvia
On FACEIT since 2019 293 matches tracked 58 matches in 30 days
ELO ▲ 171
3,640
30-day peak: 3,699
Rank EU
#710
Latvia #4 in Latvia
30 days · prev. #710 · best #518
Last updated:

How does Sh1karee play?

Rating 1.14 K/R 0.79 ADR 80.7 from 293 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 293 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average.
AWPer
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (235 matches).

3,500+ ELO

Compared with 1,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so clearly above the average (54%).

Rounds with first kill 11%−1 pp · Ø 12% better than 40%
Opening duels won 59%+5 pp · Ø 54% better than 82%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 59%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 78%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (53%).

Headshot rate 44%−9 pp · Ø 53% better than 12%
AWP share of kills 39%+25 pp · Ø 14% better than 94%
K/D 1.19+0.07 · Ø 1.12 better than 61%
Pistol kills per match 2.7
Knife kills 6 in 293 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so clearly below the average (4.8%).

2K rounds 15.3%+1.0 pp · Ø 14.3% better than 67%
3K rounds 4.3%−0.5 pp · Ø 4.8% better than 31%
MVPs per match 2.6+0.1 · Ø 2.5 better than 48%
4Ks and aces 54x 4K, 1 ace in 235 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 27%−7 pp · Ø 34% better than 8%
Utility damage per round 2.5−1.5 · Ø 4.0 better than 9%
Enemies flashed per round 0.40+0.06 · Ø 0.34 better than 68%
Deaths per round 66%−4 pp · Ø 70% better than 81%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +309
= Stayed the same
K/R at 0.79, Rating at 1.12, ADR at 80.4, Headshots at 44%, Win rate at 56%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: August 2026 with 0.80. Last 3 months: 0.79 (at the start 0.80). Right on the average (0.79).

Patterns

From the last 293 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −6 ELO, win rate 50%
On Saturdays +7 ELO, win rate 44%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Ancient
  2. Recorded match no. 250 · Anubis
  3. Highest rating in a match: 2.33 · Ancient
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 293 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
52% better than 26%
0.79 better than 42%
80.8 better than 22%
1.13 right on the average
59% of 416 duels better than 75%
42% of 60 situations better than 59%
Dust 255
64% better than 74%
0.80 right on the average
81.3 better than 27%
1.13 better than 47%
56% of 271 duels better than 56%
42% of 36 situations better than 55%
Ancient50
58% right on the average
0.77 better than 37%
77.9 better than 15%
1.11 better than 47%
52% of 213 duels better than 35%
46% of 39 situations better than 67%
Anubis38
58% better than 52%
0.79 right on the average
79.7 better than 23%
1.15 better than 59%
62% of 164 duels better than 87%
35% of 17 situations better than 40%
Nuke25
60% better than 67%
0.81 better than 72%
83.2 better than 57%
1.17 better than 80%
62% of 105 duels better than 94%
25% of 12 situations better than 17%
Cache22
41% -
0.84 -
84.5 -
1.21-
55% of 106 duels -
35% of 17 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sh1karee plays

Across 293 matches Sh1karee averages K/R 0.79, ADR 80.7 and a rating of 1.14. Biggest strength: Opening duels won at 59%, better than 82% of level 10 · 3,500+ ELO players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 10 · 3,500+ ELO players. Averages 17.4 kills per match with 44% headshots. The strongest map is Dust 2 with a 64% win rate in 55 matches. In 160 of 293 matches the rating was 1.10 or higher (55%), in 80 it was below 0.90. In 235 matches with detailed stats: 54 4Ks and 1 ace. Best month by rating: August 2026 at 1.16. Things go best on Mirage (+182 ELO, win rate 52%). From match no. 5 of the day on, things go best: 61% win rate, +156 ELO. Improved over the last three months: ELO +309. Unchanged in recent months: K/R at 0.79, Rating at 1.12, ADR at 80.4, Headshots at 44%, Win rate at 56%. Last 30 days: 58 matches, win rate 57%, net ELO +345.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.