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Sev4an

Russia
On FACEIT since 2015 451 matches tracked 116 matches in 30 days
ELO ▲ 84
3,180
30-day peak: 3,326
Rank EU ▼ 1,292 places
#4,801
Russia #1,366 in Russia
30 days · prev. #3,509 · best #2,505
Last updated:

How does Sev4an play?

Rating 0.94 (from 449 matches) K/R 0.70 ADR 82.2 from 451 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 449 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 12% very weak below 0.75 32%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average.
Entry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (413 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 81%
Opening duels won 47%−5 pp · Ø 52% better than 11%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 23%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 3%

Weapons and aim

Weakness
Where do the kills come from?

0.90 K/D and so clearly below the average (1.05).

Headshot rate 47%−7 pp · Ø 54% better than 19%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.90−0.15 · Ø 1.05 better than 4%
Pistol kills per match 2.8 from the last 449
Knife kills 17 in 449 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.5%).

2K rounds 12.3%−1.2 pp · Ø 13.5% better than 16%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 26%
4Ks and aces 69x 4K, 10 aces in 413 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 43%+9 pp · Ø 34% better than 96%
Utility damage per round 4.3+0.4 · Ø 3.9 better than 65%
Enemies flashed per round 0.36+0.05 · Ø 0.31 better than 63%
Deaths per round 78%+7 pp · Ø 71% better than 1%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +61
= Stayed the same
K/R at 0.69, Rating at 0.93, ADR at 80.9, Win rate at 49%
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: August 2026 with 0.73. Last 3 months: 0.69 (at the start 0.71). Clearly below the average (0.75).

Patterns

From the last 449 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −284 ELO
63 matches · 38% win rate
In match 3 of the day −204 ELO
65 matches · 32% win rate
Between 12:00 and 18:00 −291 ELO, win rate 44%
On Mondays −24 ELO, win rate 39%

Sev4an loses the most ELO on Dust 2: −284 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.08 · Anubis
  3. Most kills in a match: 48 · Mirage

Maps in detail

from the last 449 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage209
51% better than 35%
0.71 better than 28%
84.0 better than 60%
0.95 better than 15%
48% of 1,364 duels better than 24%
26% of 86 situations better than 14%
Anubis67
57% better than 56%
0.74 better than 44%
84.5 better than 66%
1.02 better than 37%
47% of 419 duels better than 22%
54% of 26 situations better than 84%
Dust 263
38% better than 5%
0.62 better than 4%
75.1 better than 18%
0.84 better than 1%
44% of 345 duels better than 11%
35% of 23 situations better than 38%
Ancient55
58% better than 60%
0.74 better than 42%
85.7 better than 69%
1.02 better than 37%
46% of 323 duels better than 16%
50% of 20 situations better than 79%
Nuke22
23% better than 1%
0.61 better than 2%
71.8 better than 9%
0.80 better than 1%
40% of 110 duels better than 3%
50% of 6 situations better than 76%
Inferno20
50% better than 14%
0.71 better than 20%
84.1 better than 44%
0.98 better than 12%
41% of 103 duels better than 2%
20% of 5 situations better than 9%
Cache13
62% -
0.59 -
73.2 -
0.79-
44% of 64 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sev4an plays

Across 451 matches Sev4an averages K/R 0.70 and ADR 82.2; the rating across the 449 rated matches is 0.94. Biggest strength: Utility hit rate at 43%, better than 96% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 78%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 15.1 kills per match with 47% headshots. The strongest map is Cache with a 62% win rate in 13 matches. In 134 of 449 matches the rating was 1.10 or higher (30%), in 197 it was below 0.90. In 413 matches with detailed stats: 69 4Ks and 10 aces. Best month by rating: August 2026 at 0.99. Sev4an loses the most ELO on Dust 2 (−284 ELO, win rate 38%). Things go best in match 2 of the day (+129 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +129 ELO. Improved over the last three months: ELO +61. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.93, ADR at 80.9, Win rate at 49%. Last 30 days: 116 matches, win rate 50%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.