SerganeShow

Austria
On FACEIT since 2019 141 matches tracked 34 matches in 30 days
ELO ▼ 1
2,030
30-day peak: 2,031
Rank EU
#232,545
Austria #821 in Austria
Last updated:

How does SerganeShow play?

Rating 1.02 K/R 0.71 ADR 78.2 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 141 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 87%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 77%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 11%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 1.04+0.01 · Ø 1.03 better than 55%
Pistol kills per match 2.6
Knife kills 8 in 141 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.4%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 26%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 30%
MVPs per match 2.2−0.1 · Ø 2.3 better than 39%
4Ks and aces 19x 4K, 1 ace in 98 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 62%
Utility damage per round 6.6+2.4 · Ø 4.2 better than 93%
Enemies flashed per round 0.53+0.24 · Ø 0.29 better than 95%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +4.0, Win rate +5 pp, ELO +95
= Stayed the same
K/R at 0.71, Rating at 1.02
▼ Got worse
Headshots −7 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: September 2026 with 0.78. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.74).

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −61 ELO
42 matches · 52% win rate
On Anubis −19 ELO
27 matches · 56% win rate
Between 12:00 and 18:00 −23 ELO, win rate 44%
On Wednesdays +30 ELO, win rate 48%

SerganeShow loses the most ELO on Mirage: −61 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Nuke
  2. Longest win streak: 9 wins in a row · Nuke
  3. Reached level 10 · Ancient
  4. Highest rating in a match: 2.02 · Ancient
  5. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
52% better than 54%
0.65 better than 14%
74.9 better than 24%
0.94 better than 22%
48% of 104 duels better than 33%
39% of 18 situations better than 53%
Ancient33
52% right on the average
0.73 better than 46%
80.9 better than 49%
1.01 better than 44%
54% of 114 duels better than 64%
54% of 26 situations better than 86%
Anubis27
56% better than 63%
0.72 better than 42%
80.5 better than 48%
1.06 better than 60%
48% of 90 duels better than 31%
37% of 19 situations better than 47%
Nuke17
47% better than 22%
0.79 better than 66%
82.7 better than 57%
1.13 better than 75%
47% of 51 duels better than 23%
50% of 10 situations better than 76%
Dust 214
57% -
0.69 -
71.0 -
1.00-
57% of 42 duels -
33% of 12 situations -
Cache5
60% -
0.70 -
77.6 -
0.98-
52% of 21 duels -
50% of 6 situations -
Inferno3
67% -
0.78 -
86.2 -
1.21-
60% of 5 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SerganeShow plays

Across 141 matches SerganeShow averages K/R 0.71, ADR 78.2 and a rating of 1.02. Biggest strength: Utility damage per round at 6.6, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 41% headshots. The strongest map is Dust 2 with a 57% win rate in 14 matches. In 51 of 141 matches the rating was 1.10 or higher (36%), in 58 it was below 0.90. In 98 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: September 2026 at 1.16. SerganeShow loses the most ELO on Mirage (−61 ELO, win rate 52%). Things go best on Ancient (+7 ELO, win rate 52%). Match no. 4 of the day goes best: 60% win rate, −24 ELO. Improved over the last three months: ADR +4.0, Win rate +5 pp, ELO +95. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.71, Rating at 1.02. Last 30 days: 34 matches, win rate 53%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.