SeltonSoer

Russia
276 matches tracked 41 matches in 30 days
Last updated:

How does SeltonSoer play?

Rating 1.01 K/R 0.72 ADR 79.3 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 275 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (219 matches).

Level 9

Compared with 1,452 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (48%).

Headshot rate 52%+4 pp · Ø 48% better than 72%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 1.010.00 · Ø 1.01 right on the average
Pistol kills per match 3.0
Knife kills 2 in 275 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.0%).

2K rounds 13.1%−0.1 pp · Ø 13.2% better than 47%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 39%
MVPs per match 2.2−0.1 · Ø 2.3 better than 45%
4Ks and aces 40x 4K, 7 aces in 219 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 80%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ADR +4.3, Headshots +4 pp, Win rate +6 pp, ELO +247
= Stayed the same
K/R at 0.72, Rating at 1.01
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.72 (at the start 0.70). Just below the average (0.73).

Patterns

From the last 275 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −168 ELO
50 matches · 30% win rate
On Anubis −103 ELO
38 matches · 37% win rate
Between 0:00 and 6:00 −145 ELO, win rate 38%
On Wednesdays −49 ELO, win rate 30%

SeltonSoer loses the most ELO in match 1 of the day: −168 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Highest rating in a match: 2.25 · Mirage
  3. Longest win streak: 8 wins in a row · Nuke

Maps in detail

from the last 275 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient68
47% better than 37%
0.77 better than 71%
83.6 better than 68%
1.06 better than 71%
54% of 261 duels better than 71%
40% of 47 situations better than 59%
Dust 265
51% better than 51%
0.73 right on the average
79.6 better than 47%
1.04 better than 59%
47% of 251 duels better than 30%
37% of 41 situations better than 47%
Mirage46
52% better than 53%
0.72 better than 45%
79.7 better than 48%
1.03 better than 54%
52% of 204 duels better than 60%
35% of 26 situations better than 42%
Nuke40
50% better than 35%
0.67 better than 15%
74.8 better than 21%
0.94 better than 16%
51% of 109 duels better than 41%
29% of 34 situations better than 26%
Anubis38
37% better than 9%
0.63 better than 9%
73.2 better than 13%
0.87 better than 9%
43% of 125 duels better than 13%
29% of 24 situations better than 26%
Inferno13
38% -
0.69 -
75.5 -
0.93-
50% of 34 duels -
30% of 10 situations -
Cache5
40% -
1.10 -
107.4 -
1.62-
59% of 17 duels -
56% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SeltonSoer plays

Across 275 matches SeltonSoer averages K/R 0.72, ADR 79.3 and a rating of 1.01. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 9 players. Averages 16.1 kills per match with 52% headshots. The strongest map is Mirage with a 52% win rate in 46 matches. In 97 of 275 matches the rating was 1.10 or higher (35%), in 108 it was below 0.90. In 219 matches with detailed stats: 40 4Ks and 7 aces. Best month by rating: September 2026 at 1.05. SeltonSoer loses the most ELO in match 1 of the day (−168 ELO, win rate 30%). Things go best in match 2 of the day (+94 ELO, win rate 55%). Match no. 4 of the day goes best: 62% win rate, +4 ELO. Improved over the last three months: ADR +4.3, Headshots +4 pp, Win rate +6 pp, ELO +247. Unchanged in recent months: K/R at 0.72, Rating at 1.01. Last 30 days: 41 matches, win rate 41%, net ELO −169.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.