SeNoR_Vac-_-
Compared with 1,577 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 16% of rounds and so well above the average (10%).
Clutch
Average40% of 1v2s won and so well above the average (21%).
Weapons and aim
Strength1.21 K/D and so clearly above the average (1.02).
Impact
StrengthExactly 3 kills in 6.4% of rounds and so well above the average (4.1%).
Utility and deaths
WeaknessDied in 76% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageSep 2026 compared with Aug 2026.
Kills per round (K/R)
Last 3 months: 0.90 (at the start 0.93). Well above the average (0.74).
Rating, 1.00 is an average match
Last 3 months: 1.22 (at the start 1.30). Well above the average (1.02).
Damage per round (ADR)
Last 3 months: 95.5 (at the start 101.0). Well above the average (80.3).
Share of headshot kills
Last 3 months: 53% (at the start 57%). Clearly above the average (48%).
Matches won (win rate)
Last 3 months: 55% (at the start 48%). Clearly above the average (51%).
Last 3 months: 1,633 (at the start 1,560).
Rounds with first kill
Last 3 months: 17% (at the start 15%). Well above the average (10%).
1v1 clutches won
Last 3 months: 44% (at the start 10%). Clearly above the average (39%).
Patterns
From the last 61 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
SeNoR_Vac-_- loses the most ELO on Dust 2: −47 ELO, 63% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Cache
- Most kills in a match: 41 · Dust 2
- Highest rating in a match: 2.15 · Ancient
Maps in detail
from the last 61 matchesCompared with players on the same level who have at least 15 matches on the map.
How SeNoR_Vac-_- plays
Across 61 matches SeNoR_Vac-_- averages K/R 0.91, ADR 97.2 and a rating of 1.24. Biggest strength: Damage per round (ADR) at 97.2, better than 99% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 11% of level 9 players. Averages 20.3 kills per match with 54% headshots. The strongest map is Dust 2 with a 63% win rate in 27 matches. In 35 of 61 matches the rating was 1.10 or higher (57%), in 11 it was below 0.90. In 61 matches with detailed stats: 20 4Ks and 5 aces. SeNoR_Vac-_- loses the most ELO on Dust 2 (−47 ELO, win rate 63%). Improved over the last three months: Win rate +7 pp, ELO +73, First kills +2 pp, Clutch 1v1 +34 pp. Got weaker: Rating −0.08, ADR −5.5, Headshots −4 pp. Unchanged in recent months: K/R at 0.90.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.