Sayzz0-0
Name history of Sayzz0-0
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).
Compared with 2,480 players in this group, each player over up to their last 100 matches.
Opening
Strength68% of opening duels won and so well above the average (51%).
Clutch
Average56% of 1v1s won and so well above the average (39%).
Weapons and aim
Average1.47 K/D and so well above the average (1.03).
Impact
StrengthExactly 3 kills in 7.5% of rounds and so well above the average (4.1%).
Utility and deaths
Average7.4 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Oct 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 1.04. Last 3 months: 1.00 (at the start 1.04). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.48. Last 3 months: 1.43 (at the start 1.48). Well above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 112.3. Last 3 months: 107.1 (at the start 111.6). Well above the average (80.9).
Share of headshot kills
Best month: September 2026 with 58%. Last 3 months: 56% (at the start 49%). Well above the average (50%).
Matches won (win rate)
Best month: August 2026 with 80%. Last 3 months: 80% (at the start 77%). Well above the average (51%).
Best month: October 2026 with 2,391. Last 3 months: 2,461 (at the start 1,912).
Rounds with first kill
Best month: August 2026 with 17%.
1v1 clutches won
Best month: October 2026 with 67%.
Patterns
From the last 71 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Sayzz0-0 loses the most ELO in match 1 of the day: −1 ELO, 65% win rate
Records and milestones
from recorded matches- Highest rating in a match: 3.44 · Inferno
- Reached level 10 · Vertigo
- Most kills in a match: 44 · Mirage
- Longest win streak: 10 wins in a row · Mirage
Maps in detail
from the last 71 matchesCompared with players on the same level who have at least 15 matches on the map.
How Sayzz0-0 plays
Across 71 matches Sayzz0-0 averages K/R 0.99, ADR 105.3 and a rating of 1.40. Biggest strength: Rating at 1.40, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 21.0 kills per match with 52% headshots. The strongest map is Mirage with a 83% win rate in 24 matches. In 50 of 71 matches the rating was 1.10 or higher (70%), in 10 it was below 0.90. In 50 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: September 2026 at 1.48. Sayzz0-0 loses the most ELO in match 1 of the day (−1 ELO, win rate 65%). Things go best on Mirage (+45 ELO, win rate 83%). Match no. 2 of the day goes best: 83% win rate, +42 ELO. Improved over the last three months: Headshots +7 pp, Win rate +3 pp, ELO +549. Got weaker: K/R −0.04, Rating −0.05, ADR −4.5. Last 30 days: 10 matches, win rate 80%, net ELO +58.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.