Sayzz0-0

Bhutan
On FACEIT since 2022 71 matches tracked 10 matches in 30 days
Last updated:

How does Sayzz0-0 play?

Rating 1.40 K/R 0.99 ADR 105.3 from 71 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.40
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.53 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 71 matches
outstanding 1.80 and up 20% strong 1.30 to 1.79 37% good 1.10 to 1.29 14% normal 0.90 to 1.09 15% weak 0.75 to 0.89 7% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

68% of opening duels won and so well above the average (51%).

Rounds with first kill 16%+5 pp · Ø 11% better than 98%
Opening duels won 68%+17 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

56% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 56%+17 pp · Ø 39% better than 99%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

1.47 K/D and so well above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 60%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.47+0.44 · Ø 1.03 better than 99%
Pistol kills per match 3.9
Knife kills 1 in 71 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.5% of rounds and so well above the average (4.1%).

2K rounds 19.1%+5.7 pp · Ø 13.4% better than 99%
3K rounds 7.5%+3.4 pp · Ø 4.1% better than 99%
MVPs per match 3.4+1.1 · Ø 2.3 better than 99%
4Ks and aces 24x 4K, 1 ace in 50 matches

Utility and deaths

Average
Nades, flashes and deaths

7.4 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 68%
Utility damage per round 7.4+3.2 · Ø 4.2 better than 96%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 37%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +7 pp, Win rate +3 pp, ELO +549
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, Rating −0.05, ADR −4.5

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.96
JunJulAugSepOctNov

Best month: August 2026 with 1.04. Last 3 months: 1.00 (at the start 1.04). Well above the average (0.74).

Patterns

From the last 71 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −1 ELO
31 matches · 65% win rate

Sayzz0-0 loses the most ELO in match 1 of the day: −1 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.44 · Inferno
  2. Reached level 10 · Vertigo
  3. Most kills in a match: 44 · Mirage
  4. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 71 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
83% better than 99%
1.06 better than 99%
109.7 better than 99%
1.50 better than 99%
70% of 128 duels better than 99%
59% of 17 situations better than 93%
Inferno16
63% better than 75%
1.01 better than 99%
107.0 better than 99%
1.43 better than 99%
63% of 76 duels better than 91%
31% of 13 situations better than 30%
Ancient12
67% -
0.91 -
95.9 -
1.22-
63% of 60 duels -
80% of 5 situations -
Cache8
88% -
0.96 -
107.2 -
1.43-
75% of 28 duels -
71% of 7 situations -
Dust 24
50% -
0.60 -
76.0 -
0.84-
40% of 10 duels -
-
Train3
67% -
0.89 -
99.6 -
1.33-
60% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Sayzz0-0 plays

Across 71 matches Sayzz0-0 averages K/R 0.99, ADR 105.3 and a rating of 1.40. Biggest strength: Rating at 1.40, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 21.0 kills per match with 52% headshots. The strongest map is Mirage with a 83% win rate in 24 matches. In 50 of 71 matches the rating was 1.10 or higher (70%), in 10 it was below 0.90. In 50 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: September 2026 at 1.48. Sayzz0-0 loses the most ELO in match 1 of the day (−1 ELO, win rate 65%). Things go best on Mirage (+45 ELO, win rate 83%). Match no. 2 of the day goes best: 83% win rate, +42 ELO. Improved over the last three months: Headshots +7 pp, Win rate +3 pp, ELO +549. Got weaker: K/R −0.04, Rating −0.05, ADR −4.5. Last 30 days: 10 matches, win rate 80%, net ELO +58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.