Sawoyy

Sweden
On FACEIT since 2017 112 matches tracked 90 matches in 30 days
Last updated:
Next update possible in 25m 41s

How does Sawoyy play?

Rating 1.21 K/R 0.88 ADR 92.5 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 112 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 34% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 7%
Player type
Deals serious damage
More damage per round than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
DamageRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

63% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 64%
AWP share of kills 3%−8 pp · Ø 11% better than 16%
K/D 1.26+0.23 · Ø 1.03 better than 96%
Pistol kills per match 3.1

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.4% of rounds and so well above the average (13.4%).

2K rounds 16.4%+3.0 pp · Ø 13.4% better than 96%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 90%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 19x 4K, 3 aces in 112 matches

Utility and deaths

Average
Nades, flashes and deaths

0.38 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 4.6+0.3 · Ø 4.3 better than 65%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 77%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +6.2, Win rate +10 pp, ELO +117, First kills +2 pp
= Stayed the same
K/R at 0.88, Rating at 1.20
▼ Got worse
Headshots −4 pp, Clutch 1v1 −10 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.94
JunJulAugSepOctNov

Best month: November 2026 with 0.94. Last 3 months unchanged at 0.88. Well above the average (0.74).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −2 ELO
22 matches · 45% win rate
In match 3 of the day ±0 ELO
23 matches · 43% win rate

Sawoyy loses the most ELO on Nuke: −2 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 39 · Inferno
  3. Highest rating in a match: 2.29 · Anubis
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient26
50% better than 46%
0.95 better than 99%
98.6 better than 98%
1.30 better than 98%
65% of 107 duels better than 97%
35% of 20 situations better than 41%
Nuke22
45% better than 19%
0.78 better than 64%
86.8 better than 78%
1.06 right on the average
60% of 91 duels better than 85%
31% of 16 situations better than 22%
Anubis21
62% better than 82%
0.84 better than 90%
86.7 better than 78%
1.15 better than 85%
65% of 77 duels better than 98%
50% of 12 situations better than 79%
Mirage17
53% better than 59%
0.89 better than 95%
92.1 better than 91%
1.23 better than 94%
60% of 53 duels better than 92%
31% of 16 situations better than 29%
Inferno11
36% -
0.93 -
96.0 -
1.29-
67% of 42 duels -
33% of 9 situations -
Dust 29
56% -
0.87 -
93.2 -
1.15-
63% of 32 duels -
0% of 3 situations -
Cache4
50% -
1.01 -
99.9 -
1.35-
67% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Sawoyy plays

Across 112 matches Sawoyy averages K/R 0.88, ADR 92.5 and a rating of 1.21. Biggest strength: Opening duels won at 63%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 19.6 kills per match with 51% headshots. The strongest map is Anubis with a 62% win rate in 21 matches. In 68 of 112 matches the rating was 1.10 or higher (61%), in 23 it was below 0.90. In 112 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: November 2026 at 1.29. Sawoyy loses the most ELO on Nuke (−2 ELO, win rate 45%). Things go best on Ancient (+11 ELO, win rate 50%). Match no. 1 of the day goes best: 58% win rate, +9 ELO. Improved over the last three months: ADR +6.2, Win rate +10 pp, ELO +117, First kills +2 pp. Got weaker: Headshots −4 pp, Clutch 1v1 −10 pp. Unchanged in recent months: K/R at 0.88, Rating at 1.20. Last 30 days: 90 matches, win rate 53%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.