SashaS1

Poland
On FACEIT since 2023 204 matches tracked
Last updated:

How does SashaS1 play?

Rating 0.97 (from 173 matches) K/R 0.68 ADR 74.4 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 173 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 25%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (125 matches).

2,750-2,999 ELO

Compared with 12,076 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 10%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 15%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.04).

Headshot rate 47%−5 pp · Ø 52% better than 24%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 0.97−0.07 · Ø 1.04 better than 17%
Pistol kills per match 2.8

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 12.0%−1.5 pp · Ø 13.5% better than 12%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 16%
MVPs per match 2.0−0.4 · Ø 2.4 better than 11%
4Ks and aces 22x 4K, 3 aces in 125 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 15%
Utility damage per round 3.5−0.5 · Ø 4.0 better than 37%
Enemies flashed per round 0.26−0.05 · Ø 0.31 better than 37%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +2 pp, Win rate +3 pp, ELO +100
= Stayed the same
K/R at 0.67, Rating at 0.97, ADR at 72.9
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: June 2026 with 0.70. Last 3 months: 0.67 (at the start 0.69). Clearly below the average (0.74).

Patterns

From the last 204 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −144 ELO
39 matches · 44% win rate
On Nuke −87 ELO
28 matches · 43% win rate
Between 12:00 and 18:00 −21 ELO, win rate 40%
On Wednesdays −4 ELO, win rate 39%

SashaS1 loses the most ELO in match 2 of the day: −144 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.40 · Nuke
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 35 · Mirage
  4. Recorded match no. 100 · Cache

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
54% better than 53%
0.65 better than 9%
70.5 better than 6%
0.94 better than 14%
44% of 178 duels better than 10%
30% of 54 situations better than 24%
Anubis44
50% better than 37%
0.74 better than 45%
80.5 better than 44%
1.04 better than 44%
52% of 169 duels right on the average
32% of 28 situations better than 32%
Nuke28
43% better than 12%
0.76 better than 43%
79.1 better than 32%
1.08 better than 48%
53% of 88 duels right on the average
52% of 21 situations better than 81%
Ancient24
46% better than 24%
0.65 better than 8%
71.3 better than 6%
0.87 better than 4%
48% of 61 duels better than 26%
20% of 5 situations better than 10%
Dust 214
43% -
0.59 -
71.2 -
0.85-
46% of 56 duels -
20% of 5 situations -
Cache12
50% -
0.70 -
78.9 -
1.00-
57% of 47 duels -
0% of 6 situations -
Inferno3
33% -
0.66 -
70.3 -
0.89-
20% of 10 duels -
-
Overpass3
33% -
0.71 -
71.5 -
0.63-
0% of 1 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How SashaS1 plays

Across 204 matches SashaS1 averages K/R 0.68 and ADR 74.4; the rating across the 173 rated matches is 0.97. Most room to improve: Damage per round (ADR) at 74.4, better than only 10% of level 10 · 2,750-2,999 ELO players. Averages 15.3 kills per match with 47% headshots. The strongest map is Mirage with a 54% win rate in 76 matches. In 51 of 173 matches the rating was 1.10 or higher (29%), in 75 it was below 0.90. In 125 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: August 2026 at 0.98. SashaS1 loses the most ELO in match 2 of the day (−144 ELO, win rate 44%). Things go best on Mirage (+179 ELO, win rate 54%). Match no. 1 of the day goes best: 58% win rate, +159 ELO. Improved over the last three months: Headshots +2 pp, Win rate +3 pp, ELO +100. Unchanged in recent months: K/R at 0.67, Rating at 0.97, ADR at 72.9. Last 30 days: 4 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.