Samira_1

Ukraine
On FACEIT since 2024 118 matches tracked 61 matches in 30 days
Last updated:

How does Samira_1 play?

Rating 0.93 K/R 0.68 ADR 75.3 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 118 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 11% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 31%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

Level 6

Compared with 770 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 45%−5 pp · Ø 50% better than 15%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 40%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 8%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 9%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so slightly below the average (1.00).

Headshot rate 47%+2 pp · Ø 45% better than 60%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 0.91−0.09 · Ø 1.00 better than 25%
Pistol kills per match 2.0
Knife kills 5 in 118 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).

2K rounds 12.3%−0.8 pp · Ø 13.1% better than 33%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 32%
MVPs per match 2.0−0.2 · Ø 2.2 better than 34%
4Ks and aces 11x 4K, 1 ace in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 3.4−0.6 · Ø 4.0 better than 38%
Enemies flashed per round 0.250.00 · Ø 0.25 right on the average
Deaths per round 75%+3 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, Rating at 0.93, ADR at 74.8, Headshots at 46%
▼ Got worse
Win rate −6 pp, ELO −60

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: June 2026 with 0.76. Last 3 months: 0.68 (at the start 0.70). Slightly below the average (0.73).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −50 ELO
46 matches · 59% win rate
On Mondays −33 ELO, win rate 42%

Samira_1 loses the most ELO on Mirage: −50 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.42 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
59% better than 82%
0.76 better than 73%
78.3 better than 48%
1.04 better than 69%
47% of 233 duels better than 37%
39% of 28 situations better than 53%
Dust 228
54% better than 67%
0.67 better than 28%
75.0 better than 30%
0.91 better than 23%
49% of 175 duels better than 43%
38% of 13 situations right on the average
Ancient15
53% better than 61%
0.69 better than 34%
79.6 right on the average
0.96 better than 39%
48% of 69 duels better than 35%
33% of 6 situations better than 38%
Anubis15
47% better than 36%
0.62 better than 9%
72.8 better than 18%
0.85 better than 8%
47% of 64 duels better than 30%
50% of 4 situations better than 81%
Nuke6
17% -
0.53 -
62.2 -
0.71-
36% of 28 duels -
14% of 7 situations -
Cache3
0% -
0.40 -
63.0 -
0.48-
27% of 11 duels -
0% of 1 situations -
Inferno3
33% -
0.59 -
69.6 -
0.75-
39% of 18 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Samira_1 plays

Across 118 matches Samira_1 averages K/R 0.68, ADR 75.3 and a rating of 0.93. Biggest strength: Utility hit rate at 41%, better than 87% of level 6 players. Most room to improve: Opening duels won at 45%, better than only 15% of level 6 players. Averages 15.2 kills per match with 47% headshots. The strongest map is Mirage with a 59% win rate in 46 matches. In 31 of 118 matches the rating was 1.10 or higher (26%), in 60 it was below 0.90. In 96 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: June 2026 at 1.05. Samira_1 loses the most ELO on Mirage (−50 ELO, win rate 59%). Things go best on Dust 2 (+40 ELO, win rate 54%). From match no. 5 of the day on, things go best: 67% win rate. Got weaker: Win rate −6 pp, ELO −60. Unchanged in recent months: K/R at 0.68, Rating at 0.93, ADR at 74.8, Headshots at 46%. Last 30 days: 61 matches, win rate 48%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.