S_baratheon
Name history of S_baratheon
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does S_baratheon play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (248 matches).
Compared with 2,594 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average32% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average47% headshots and so clearly below the average (51%).
Impact
Average2.2 MVPs per match and so clearly below the average (2.4).
Utility and deaths
AverageDied in 73% of rounds and so clearly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.81. Last 3 months: 0.75 (at the start 0.76). Right on the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.10. Last 3 months: 1.03 (at the start 0.98). Just below the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 85.3. Last 3 months: 81.6 (at the start 81.1). Just above the average (81.4).
Share of headshot kills
Best month: July 2026 with 56%. Last 3 months: 46% (at the start 50%). Clearly below the average (51%).
Matches won (win rate)
Best month: May 2026 with 83%. Last 3 months: 54% (at the start 47%). Clearly above the average (51%).
Best month: October 2026 with 3,097. Last 3 months: 2,666 (at the start 2,658).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 316 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
S_baratheon loses the most ELO on Inferno: −26 ELO, 50% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Dust 2
- Recorded match no. 250 · Dust 2
- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.07 · Dust 2
Maps in detail
from the last 316 matchesCompared with players on the same level who have at least 15 matches on the map.
How S_baratheon plays
Across 316 matches S_baratheon averages K/R 0.75 and ADR 81.5; the rating across the 266 rated matches is 1.02. Most room to improve: Clutch 1v1 won at 32%, better than only 17% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 47% headshots. The strongest map is Anubis with a 63% win rate in 16 matches. In 104 of 266 matches the rating was 1.10 or higher (39%), in 94 it was below 0.90. In 248 matches with detailed stats: 30 4Ks and 5 aces. Best month by rating: August 2026 at 1.10. S_baratheon loses the most ELO on Inferno (−26 ELO, win rate 50%). Things go best on Mirage (+23 ELO, win rate 46%). Match no. 1 of the day goes best: 69% win rate, +23 ELO. Improved over the last three months: Rating +0.05, Win rate +7 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.75, ADR at 81.6, ELO at 2,666. Last 30 days: 165 matches, win rate 53%, net ELO +227.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.