SVENPAYK

Uzbekistan
On FACEIT since 2024 88 matches tracked 29 matches in 30 days
ELO ▼ 13
2,058
30-day peak: 2,097
Rank EU
#217,487
Uzbekistan #1,336 in Uzbekistan
Last updated:

How does SVENPAYK play?

Rating 0.95 K/R 0.69 ADR 80.1 from 88 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 88 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 16% weak 0.75 to 0.89 16% very weak below 0.75 33%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 49%−2 pp · Ø 51% better than 33%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 0.93−0.10 · Ø 1.03 better than 16%
Pistol kills per match 2.9
Knife kills 1 in 88 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 23%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.0−0.3 · Ø 2.3 better than 18%
4Ks and aces 18x 4K, 0 aces in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

6.4 utility damage per round and so well above the average (4.3).

Utility hit rate 41%+5 pp · Ø 36% better than 87%
Utility damage per round 6.4+2.1 · Ø 4.3 better than 92%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 67%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +3 pp, ELO +135, First kills +3 pp
= Stayed the same
ADR at 79.5, Headshots at 56%
▼ Got worse
K/R −0.07, Rating −0.12, Clutch 1v1 −15 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.58
JunJulAugSepOctNov

Best month: August 2026 with 0.74. Last 3 months: 0.67 (at the start 0.74). Clearly below the average (0.74).

Patterns

From the last 88 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +51 ELO
24 matches · 33% win rate

SVENPAYK loses the most ELO in match 2 of the day: +51 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 1.88 · Anubis
  3. Reached level 10 · Inferno
  4. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 88 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
41% better than 16%
0.67 better than 19%
78.4 better than 39%
0.94 better than 21%
47% of 137 duels better than 28%
38% of 8 situations right on the average
Dust 220
40% better than 14%
0.67 better than 22%
78.8 better than 41%
0.94 better than 23%
45% of 96 duels better than 20%
43% of 14 situations better than 66%
Anubis13
54% -
0.76 -
88.4 -
1.05-
60% of 72 duels -
18% of 11 situations -
Ancient12
75% -
0.79 -
87.3 -
1.09-
57% of 49 duels -
38% of 8 situations -
Inferno7
29% -
0.58 -
73.2 -
0.76-
53% of 38 duels -
0% of 1 situations -
Cache5
20% -
0.58 -
65.7 -
0.80-
23% of 22 duels -
0% of 1 situations -
Nuke4
50% -
0.64 -
75.0 -
0.86-
47% of 19 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SVENPAYK plays

Across 88 matches SVENPAYK averages K/R 0.69, ADR 80.1 and a rating of 0.95. Biggest strength: Utility damage per round at 6.4, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.93, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 56% headshots. The strongest map is Ancient with a 75% win rate in 12 matches. In 31 of 88 matches the rating was 1.10 or higher (35%), in 43 it was below 0.90. In 88 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: August 2026 at 1.04. SVENPAYK loses the most ELO in match 2 of the day (+51 ELO, win rate 33%). Things go best in match 1 of the day (+50 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +50 ELO. Improved over the last three months: Win rate +3 pp, ELO +135, First kills +3 pp. Got weaker: K/R −0.07, Rating −0.12, Clutch 1v1 −15 pp. Unchanged in recent months: ADR at 79.5, Headshots at 56%. Last 30 days: 29 matches, win rate 52%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.