STYKO

Slovakia
FACEIT verified FACEIT verified On FACEIT since 2013 217 matches tracked 15 matches in 30 days
ELO ▲ 44
3,742
30-day peak: 3,742
Rank EU ▼ 89 places
#536
Slovakia #3 in Slovakia
30 days · prev. #447 · best #382
Last updated:

How does STYKO play?

Rating 1.17 K/R 0.81 ADR 89.1 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 218 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 26% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 11%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,500+ ELO average.
Headshots
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

3,500+ ELO

Compared with 1,506 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (53%).

Rounds with first kill 12%0 pp · Ø 12% right on the average
Opening duels won 57%+4 pp · Ø 53% better than 71%

Clutch

Average
Last one alive

43% of 1v1s won and so just above the average (41%).

Clutch 1v1 won 43%+2 pp · Ø 41% better than 67%
Clutch 1v2 won 23%+3 pp · Ø 20% better than 52%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (54%).

Headshot rate 62%+8 pp · Ø 54% better than 89%
AWP share of kills 9%−4 pp · Ø 13% better than 56%
K/D 1.21+0.11 · Ø 1.10 better than 68%
Pistol kills per match 3.2
Zeus kills1 in 218 matches
Knife kills 3 in 218 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so clearly above the average (2.5).

2K rounds 14.7%+0.5 pp · Ø 14.2% better than 54%
3K rounds 4.6%+0.2 pp · Ø 4.4% better than 45%
MVPs per match 2.7+0.2 · Ø 2.5 better than 60%
4Ks and aces 33x 4K, 4 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 44%+10 pp · Ø 34% better than 97%
Utility damage per round 6.4+2.5 · Ø 3.9 better than 95%
Enemies flashed per round 0.35+0.01 · Ø 0.34 better than 52%
Deaths per round 67%−4 pp · Ø 71% better than 73%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
Whether STYKO is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 85 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.81
JanFebMarAprMayJunJulAugSepOctNov

Best month: January 2026 with 1.09.

Patterns

From the last 218 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +106 ELO
56 matches · 54% win rate
On Saturdays −3 ELO, win rate 45%

STYKO loses the most ELO from match 5 of the day: +106 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.72 · Nuke

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
63% better than 75%
0.83 better than 63%
89.9 better than 69%
1.18 better than 67%
57% of 290 duels better than 64%
38% of 39 situations better than 45%
Ancient56
61% better than 63%
0.79 right on the average
85.9 better than 55%
1.13 better than 54%
56% of 217 duels better than 61%
41% of 39 situations better than 55%
Dust 249
61% better than 62%
0.79 right on the average
89.1 better than 67%
1.15 better than 56%
58% of 242 duels better than 68%
48% of 25 situations better than 70%
Anubis26
60% better than 60%
0.79 right on the average
88.6 better than 71%
1.15 better than 61%
46% of 121 duels better than 10%
36% of 11 situations better than 44%
Cache14
43% -
0.91 -
96.2 -
1.32-
69% of 68 duels -
17% of 6 situations -
Nuke4
50% -
1.00 -
104.9 -
1.40-
55% of 20 duels -
-
Inferno3
33% -
0.63 -
77.9 -
0.88-
22% of 9 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How STYKO plays

Across 217 matches STYKO averages K/R 0.81, ADR 89.1 and a rating of 1.17. Biggest strength: Utility hit rate at 44%, better than 97% of level 10 · 3,500+ ELO players. Averages 17.6 kills per match with 62% headshots. The strongest map is Mirage with a 63% win rate in 65 matches. In 110 of 218 matches the rating was 1.10 or higher (50%), in 56 it was below 0.90. In 152 matches with detailed stats: 33 4Ks and 4 aces. Best month by rating: January 2026 at 1.60. STYKO loses the most ELO from match 5 of the day (+106 ELO, win rate 54%). Things go best on Ancient (+410 ELO, win rate 61%). Match no. 2 of the day goes best: 67% win rate, +248 ELO. Last 30 days: 15 matches, win rate 53%, net ELO +74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.