SSindi

Romania
On FACEIT since 2025 117 matches tracked 53 matches in 30 days
ELO ▼ 115
2,162
30-day peak: 2,277
Rank EU
#161,221
Romania #1,965 in Romania
Last updated:

How does SSindi play?

Rating 1.01 K/R 0.73 ADR 80.9 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 117 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just above the average (49%).

Headshot rate 50%+1 pp · Ø 49% better than 58%
AWP share of kills 19%+7 pp · Ø 12% better than 83%
K/D 1.01−0.02 · Ø 1.03 better than 43%
Pistol kills per match 2.6
Knife kills 3 in 117 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.4%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 33%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 19x 4K, 1 ace in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 5.2+0.9 · Ø 4.3 better than 77%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.74, ADR at 81.2, Headshots at 50%, Win rate at 46%, First kills at 10%
▼ Got worse
ELO −56, Clutch 1v1 −16 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: September 2026 with 0.79. Last 3 months: 0.74 (at the start 0.71). Right on the average (0.74).

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −54 ELO
30 matches · 27% win rate
On Mirage −50 ELO
29 matches · 41% win rate
From match 5 of the day −25 ELO
21 matches · 33% win rate

SSindi loses the most ELO in match 1 of the day: −54 ELO, 27% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 36 · Mirage
  4. Highest rating in a match: 2.43 · Dust 2

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
49% better than 41%
0.73 better than 45%
80.6 better than 49%
1.01 better than 41%
58% of 190 duels better than 85%
42% of 26 situations better than 62%
Mirage29
41% better than 14%
0.73 better than 45%
80.7 right on the average
1.01 better than 43%
52% of 109 duels better than 56%
48% of 23 situations better than 77%
Ancient20
60% better than 79%
0.71 better than 37%
77.5 better than 33%
1.02 right on the average
42% of 52 duels better than 9%
25% of 16 situations better than 20%
Cache12
25% -
0.78 -
87.1 -
1.08-
64% of 47 duels -
29% of 7 situations -
Inferno7
43% -
0.71 -
85.1 -
1.02-
56% of 34 duels -
60% of 10 situations -
Nuke6
50% -
0.77 -
80.0 -
1.02-
50% of 12 duels -
20% of 5 situations -
Anubis4
50% -
0.61 -
76.7 -
0.76-
50% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How SSindi plays

Across 117 matches SSindi averages K/R 0.73, ADR 80.9 and a rating of 1.01. Biggest strength: Utility hit rate at 44%, better than 95% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 50% headshots. The strongest map is Ancient with a 60% win rate in 20 matches. In 43 of 117 matches the rating was 1.10 or higher (37%), in 45 it was below 0.90. In 117 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: September 2026 at 1.14. SSindi loses the most ELO in match 1 of the day (−54 ELO, win rate 27%). Things go best in match 2 of the day (±0 ELO, win rate 67%). Match no. 2 of the day goes best: 67% win rate. Improved over the last three months: Rating +0.05. Got weaker: ELO −56, Clutch 1v1 −16 pp. Unchanged in recent months: K/R at 0.74, ADR at 81.2, Headshots at 50%, Win rate at 46%, First kills at 10%. Last 30 days: 53 matches, win rate 42%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.