SLUCHAJSIEE

Poland
On FACEIT since 2022 63 matches tracked 23 matches in 30 days
ELO
2,375
Rank EU
#84,541
Poland #4,414 in Poland
Last updated:

How does SLUCHAJSIEE play?

Rating 1.32 K/R 0.94 ADR 100.6 from 63 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 63 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 44% good 1.10 to 1.29 14% normal 0.90 to 1.09 14% weak 0.75 to 0.89 5% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

2,250-2,499 ELO

Compared with 2,473 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 66%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Strength
Where do the kills come from?

1.35 K/D and so well above the average (1.04).

Headshot rate 58%+8 pp · Ø 50% better than 90%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.35+0.31 · Ø 1.04 better than 98%
Pistol kills per match 3.7

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.4% of rounds and so well above the average (4.1%).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 93%
3K rounds 6.4%+2.3 pp · Ø 4.1% better than 97%
MVPs per match 3.0+0.6 · Ø 2.4 better than 94%
4Ks and aces 33x 4K, 0 aces in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 59%
Enemies flashed per round 0.48+0.18 · Ø 0.30 better than 90%
Deaths per round 69%−3 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +5 pp, ELO +168
= Stayed the same
K/R at 0.95, Rating at 1.33, ADR at 100.7, Headshots at 58%, Clutch 1v1 at 46%
▼ Got worse
First kills −2 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

1.08
JunJulAugSepOctNov

Best month: November 2026 with 1.08. Last 3 months: 0.95 (at the start 0.92). Well above the average (0.74).

Patterns

From the last 63 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Dust 2
  2. Most kills in a match: 42 · Nuke
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 63 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
67% better than 94%
0.99 better than 99%
103.5 better than 99%
1.40 better than 99%
57% of 143 duels better than 81%
44% of 16 situations better than 69%
Cache9
44% -
0.89 -
101.9 -
1.22-
61% of 49 duels -
67% of 6 situations -
Ancient7
71% -
0.87 -
96.8 -
1.24-
55% of 42 duels -
40% of 5 situations -
Anubis7
71% -
0.84 -
90.3 -
1.13-
50% of 40 duels -
17% of 6 situations -
Dust 26
33% -
1.05 -
110.4 -
1.47-
67% of 27 duels -
60% of 5 situations -
Nuke6
67% -
0.92 -
97.0 -
1.39-
51% of 47 duels -
33% of 3 situations -
Inferno4
25% -
0.92 -
97.4 -
1.23-
63% of 16 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SLUCHAJSIEE plays

Across 63 matches SLUCHAJSIEE averages K/R 0.94, ADR 100.6 and a rating of 1.32. Biggest strength: Damage per round (ADR) at 100.6, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 31%, better than only 23% of level 10 · 2,250-2,499 ELO players. Averages 20.9 kills per match with 58% headshots. In 44 of 63 matches the rating was 1.10 or higher (70%), in 10 it was below 0.90. In 60 matches with detailed stats: 33 4Ks and 0 aces. Best month by rating: November 2026 at 1.55. Improved over the last three months: Win rate +5 pp, ELO +168. Got weaker: First kills −2 pp. Unchanged in recent months: K/R at 0.95, Rating at 1.33, ADR at 100.7, Headshots at 58%, Clutch 1v1 at 46%. Last 30 days: 23 matches, win rate 57%, net ELO −9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.