SKYZE_545
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).
Compared with 634 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (49%).
Clutch
Average28% of 1v2s won and so clearly above the average (20%).
Weapons and aim
Average38% headshots and so clearly below the average (43%).
Impact
AverageExactly 3 kills in 4.1% of rounds and so clearly above the average (3.6%).
Utility and deaths
Average1.3 utility damage per round and so well below the average (3.7).
Progress
One value per month, dashed line is the level 4 averageSep to Nov 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.71. Last 3 months: 0.69 (at the start 0.71). Just below the average (0.70).
Rating, 1.00 is an average match
Best month: July 2026 with 0.98. Last 3 months: 0.96 (at the start 0.98). Just below the average (0.97).
Damage per round (ADR)
Best month: July 2026 with 76.9. Last 3 months: 70.6 (at the start 76.9). Clearly below the average (77.5).
Share of headshot kills
Best month: November 2026 with 50%. Last 3 months: 36% (at the start 42%). Well below the average (43%).
Matches won (win rate)
Best month: November 2026 with 60%. Last 3 months: 52% (at the start 57%). Just above the average (51%).
Best month: October 2026 with 1,319. Last 3 months: 1,045 (at the start 1,163).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 35%.
Patterns
From the last 94 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
SKYZE_545 loses the most ELO in match 2 of the day: −70 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.58 · Mirage
- Longest win streak: 7 wins in a row · Ancient
- Most kills in a match: 41 · Inferno
Maps in detail
from the last 94 matchesCompared with players on the same level who have at least 15 matches on the map.
How SKYZE_545 plays
Across 94 matches SKYZE_545 averages K/R 0.69, ADR 72.1 and a rating of 0.96. Biggest strength: Opening duels won at 54%, better than 89% of level 4 players. Most room to improve: Utility damage per round at 1.3, better than only 4% of level 4 players. Averages 16.0 kills per match with 38% headshots. The strongest map is Ancient with a 63% win rate in 19 matches. In 31 of 94 matches the rating was 1.10 or higher (33%), in 39 it was below 0.90. In 73 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: July 2026 at 0.98. SKYZE_545 loses the most ELO in match 2 of the day (−70 ELO, win rate 46%). Things go best in match 1 of the day (+167 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate, +167 ELO. Got weaker: ADR −6.3, Headshots −6 pp, Win rate −5 pp, ELO −118. Unchanged in recent months: K/R at 0.69, Rating at 0.96. Last 30 days: 42 matches, win rate 57%, net ELO +75.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.