SERFER_JEKA
How does SERFER_JEKA play?
Compared with 2,435 players in this group, each player over up to their last 100 matches.
Opening
Strength59% of opening duels won and so well above the average (51%).
Clutch
Strength2.7 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.37 K/D and so well above the average (1.03).
Impact
StrengthExactly 3 kills in 7.1% of rounds and so well above the average (4.1%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.97. Last 3 months: 0.92 (at the start 0.91). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.38. Last 3 months unchanged at 1.31. Well above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 101.2. Last 3 months: 95.8 (at the start 96.5). Well above the average (80.8).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months: 52% (at the start 50%). Slightly above the average (50%).
Matches won (win rate)
Best month: August 2026 with 62%. Last 3 months: 54% (at the start 62%). Clearly above the average (50%).
Best month: September 2026 with 2,337. Last 3 months: 2,287 (at the start 2,289).
Rounds with first kill
Best month: October 2026 with 14%. Last 3 months unchanged at 13%. Well above the average (10%).
1v1 clutches won
Best month: September 2026 with 57%. Last 3 months: 44% (at the start 26%). Clearly above the average (39%).
Patterns
From the last 95 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
SERFER_JEKA loses the most ELO from match 5 of the day: ±0 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 38 · Dust 2
- Highest rating in a match: 2.34 · Vertigo
Maps in detail
from the last 95 matchesCompared with players on the same level who have at least 15 matches on the map.
How SERFER_JEKA plays
Across 95 matches SERFER_JEKA averages K/R 0.91, ADR 95.9 and a rating of 1.31. Biggest strength: K/D at 1.37, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 20.5 kills per match with 52% headshots. The strongest map is Anubis with a 74% win rate in 19 matches. In 68 of 95 matches the rating was 1.10 or higher (72%), in 12 it was below 0.90. In 95 matches with detailed stats: 29 4Ks and 0 aces. Best month by rating: November 2026 at 1.38. SERFER_JEKA loses the most ELO from match 5 of the day (±0 ELO, win rate 48%). Improved over the last three months: Headshots +2 pp, Clutch 1v1 +18 pp. Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.92, Rating at 1.31, ADR at 95.8, ELO at 2,287, First kills at 13%. Last 30 days: 59 matches, win rate 53%, net ELO +2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.