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SAYSAY

Russia
On FACEIT since 2016 141 matches tracked 77 matches in 30 days
ELO ▲ 369
2,010
30-day peak: 2,048
Rank EU
#256,760
Russia #71,977 in Russia
Last updated:

How does SAYSAY play?

Rating 1.01 (from 140 matches) K/R 0.70 ADR 77.3 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 40%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 140 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 31% weak 0.75 to 0.89 12% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (120 matches).

2,001-2,249 ELO

Compared with 2,286 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 41%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (50%).

Headshot rate 43%−7 pp · Ø 50% better than 16%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.05+0.02 · Ø 1.03 better than 56%
Pistol kills per match 4.2
Knife kills 1 in 141 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (4.1%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 34%
3K rounds 2.7%−1.4 pp · Ø 4.1% better than 4%
MVPs per match 1.9−0.4 · Ø 2.3 better than 9%
4Ks and aces 19x 4K, 4 aces in 120 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.44+0.15 · Ø 0.29 better than 86%
Deaths per round 67%−5 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.05, ADR +4.1, Headshots +2 pp, ELO +110
= Stayed the same
K/R at 0.71, Win rate at 53%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.71 (at the start 0.69). Slightly below the average (0.74).

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −82 ELO
31 matches · 35% win rate
On Ancient −57 ELO
20 matches · 40% win rate
Between 12:00 and 18:00 −118 ELO, win rate 43%

SAYSAY loses the most ELO in match 1 of the day: −82 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Anubis
  2. Recorded match no. 100 · Dust 2
  3. Highest rating in a match: 2.18 · Mirage
  4. Most kills in a match: 38 · Dust 2
  5. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
61% better than 83%
0.76 better than 60%
79.8 better than 44%
1.10 better than 72%
53% of 151 duels better than 63%
46% of 39 situations better than 74%
Mirage34
50% better than 44%
0.67 better than 18%
74.6 better than 19%
0.96 better than 26%
54% of 115 duels better than 66%
29% of 28 situations better than 22%
Anubis24
54% better than 54%
0.65 better than 10%
74.8 better than 18%
0.99 better than 34%
48% of 65 duels better than 33%
38% of 13 situations right on the average
Ancient20
40% better than 16%
0.72 better than 39%
80.4 better than 45%
1.03 better than 53%
57% of 79 duels better than 81%
44% of 25 situations better than 68%
Inferno9
44% -
0.61 -
73.7 -
0.86-
52% of 42 duels -
14% of 7 situations -
Nuke7
43% -
0.64 -
76.9 -
0.91-
53% of 30 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SAYSAY plays

Across 141 matches SAYSAY averages K/R 0.70 and ADR 77.3; the rating across the 140 rated matches is 1.01. Biggest strength: Deaths per round at just 67% (lower is better), better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.7%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 43% headshots. The strongest map is Dust 2 with a 61% win rate in 46 matches. In 48 of 140 matches the rating was 1.10 or higher (34%), in 48 it was below 0.90. In 120 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: October 2026 at 1.10. SAYSAY loses the most ELO in match 1 of the day (−82 ELO, win rate 35%). Things go best from match 5 of the day (+51 ELO, win rate 65%). From match no. 5 of the day on, things go best: 65% win rate, +51 ELO. Improved over the last three months: Rating +0.05, ADR +4.1, Headshots +2 pp, ELO +110. Unchanged in recent months: K/R at 0.71, Win rate at 53%. Last 30 days: 77 matches, win rate 53%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.