SANYA_VOKZAL

KG
42 matches tracked
Last updated:

How does SANYA_VOKZAL play?

Rating 1.13 K/R 0.78 ADR 84.5 from 42 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 42 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 29% good 1.10 to 1.29 12% normal 0.90 to 1.09 29% weak 0.75 to 0.89 17% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average. More 1v1 and 1v2 wins than the level 5 average. Higher headshot rate than the level 5 average.
Multi-killsClutcherHeadshots
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

Level 5

Compared with 724 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

62% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 69%
Opening duels won 62%+12 pp · Ø 50% better than 99%

Clutch

Strength
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 28%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 90%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 99%

Weapons and aim

Strength
Where do the kills come from?

1.15 K/D and so clearly above the average (0.98).

Headshot rate 56%+12 pp · Ø 44% better than 96%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.15+0.17 · Ø 0.98 better than 97%
Pistol kills per match 2.4

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (3.8%).

2K rounds 15.3%+2.3 pp · Ø 13.0% better than 96%
3K rounds 5.8%+2.0 pp · Ø 3.8% better than 98%
MVPs per match 2.5+0.3 · Ø 2.2 better than 88%
4Ks and aces 6x 4K, 1 ace in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 27%−8 pp · Ø 35% better than 11%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 54%
Enemies flashed per round 0.12−0.12 · Ø 0.24 better than 16%
Deaths per round 68%−5 pp · Ø 73% better than 96%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.13, Rating +0.19, ADR +15.2, Headshots +8 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −10 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: September 2026 with 0.87. Last 3 months: 0.84 (at the start 0.71). Well above the average (0.71).

Patterns

Soon this shows where SANYA_VOKZAL loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 12 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Anubis
  2. Most kills in a match: 26 · Dust 2
  3. Highest rating in a match: 1.85 · Dust 2

Maps in detail

from the last 42 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 212
50% -
0.80 -
88.6 -
1.15-
61% of 41 duels -
57% of 7 situations -
Mirage12
42% -
0.85 -
94.4 -
1.20-
53% of 36 duels -
50% of 12 situations -
Ancient5
60% -
0.69 -
67.7 -
1.01-
67% of 9 duels -
25% of 4 situations -
Anubis4
100% -
0.85 -
88.4 -
1.38-
80% of 15 duels -
80% of 5 situations -
Nuke4
25% -
0.51 -
59.4 -
0.73-
25% of 4 duels -
75% of 4 situations -
Inferno3
33% -
0.85 -
89.4 -
1.12-
47% of 15 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SANYA_VOKZAL plays

Across 42 matches SANYA_VOKZAL averages K/R 0.78, ADR 84.5 and a rating of 1.13. Biggest strength: Opening duels won at 62%, better than 99% of level 5 players. Most room to improve: Utility hit rate at 27%, better than only 11% of level 5 players. Averages 16.8 kills per match with 56% headshots. The strongest map is Dust 2 with a 50% win rate in 12 matches. In 18 of 42 matches the rating was 1.10 or higher (43%), in 12 it was below 0.90. In 21 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: September 2026 at 1.25. Improved over the last three months: K/R +0.13, Rating +0.19, ADR +15.2, Headshots +8 pp. Got weaker: Win rate −10 pp. Last 30 days: 1 matches, win rate 100%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.