SAN9_AKTER67

United Kingdom
On FACEIT since 2026 224 matches tracked 143 matches in 30 days
ELO ▲ 204
2,236
30-day peak: 2,320
Rank EU
#129,409
United Kingdom #2,394 in United Kingdom
Last updated:

How does SAN9_AKTER67 play?

Rating 1.11 K/R 0.80 ADR 83.2 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 224 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 28% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Strength
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 84%
AWP share of kills 23%+11 pp · Ø 12% better than 91%
K/D 1.13+0.10 · Ø 1.03 better than 80%
Pistol kills per match 3.8
Knife kills 6 in 224 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 81%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 77%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 51x 4K, 3 aces in 183 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 66%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 48%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, Rating +0.12, ADR +9.1
= Stayed the same
Headshots at 54%, ELO at 2,236
▼ Got worse
Win rate −11 pp

Sep to Nov 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOctNov

Best month: October 2026 with 0.86. Last 3 months: 0.82 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −150 ELO
103 matches · 45% win rate
On Dust 2 −142 ELO
51 matches · 49% win rate
On Sundays +3 ELO, win rate 32%

SAN9_AKTER67 loses the most ELO from match 5 of the day: −150 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 2.69 · Mirage
  3. Most kills in a match: 38 · Cache
  4. Recorded match no. 100 · Anubis

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
60% better than 80%
0.83 better than 85%
85.9 better than 75%
1.16 better than 85%
57% of 390 duels better than 81%
33% of 54 situations better than 36%
Dust 251
49% better than 41%
0.81 better than 79%
83.7 better than 65%
1.14 better than 80%
52% of 205 duels better than 55%
30% of 40 situations better than 28%
Anubis36
50% better than 43%
0.78 better than 68%
80.2 better than 46%
1.11 better than 73%
57% of 130 duels better than 81%
33% of 33 situations better than 36%
Ancient31
52% better than 57%
0.74 right on the average
80.6 better than 48%
1.02 right on the average
42% of 107 duels better than 9%
36% of 22 situations better than 47%
Cache6
0% -
0.79 -
80.5 -
1.09-
63% of 27 duels -
0% of 3 situations -
Inferno6
33% -
0.63 -
70.7 -
0.78-
57% of 35 duels -
0% of 1 situations -
Nuke4
25% -
0.79 -
84.2 -
1.01-
44% of 16 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SAN9_AKTER67 plays

Across 224 matches SAN9_AKTER67 averages K/R 0.80, ADR 83.2 and a rating of 1.11. Biggest strength: Headshot rate at 55%, better than 84% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 55% headshots. The strongest map is Mirage with a 60% win rate in 89 matches. In 119 of 224 matches the rating was 1.10 or higher (53%), in 67 it was below 0.90. In 183 matches with detailed stats: 51 4Ks and 3 aces. Best month by rating: October 2026 at 1.20. SAN9_AKTER67 loses the most ELO from match 5 of the day (−150 ELO, win rate 45%). Things go best on Ancient (+44 ELO, win rate 52%). Match no. 1 of the day goes best: 59% win rate, +30 ELO. Improved over the last three months: K/R +0.08, Rating +0.12, ADR +9.1. Got weaker: Win rate −11 pp. Unchanged in recent months: Headshots at 54%, ELO at 2,236. Last 30 days: 143 matches, win rate 49%, net ELO −107.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.