S3R41U

Moldova
On FACEIT since 2021 188 matches tracked
Last updated:

How does S3R41U play?

Rating 1.05 K/R 0.74 ADR 79.5 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 188 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Higher headshot rate than the level 8 average.
ClutcherHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

Level 8

Compared with 1,299 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 90%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (47%).

Headshot rate 54%+7 pp · Ø 47% better than 84%
AWP share of kills 15%+4 pp · Ø 11% better than 73%
K/D 1.07+0.07 · Ø 1.00 better than 76%
Pistol kills per match 3.6
Zeus kills1 in 188 matches
Knife kills 2 in 188 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (3.9%).

2K rounds 13.9%+0.7 pp · Ø 13.2% better than 70%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 76%
MVPs per match 2.2−0.1 · Ø 2.3 better than 47%
4Ks and aces 19x 4K, 5 aces in 130 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.36+0.09 · Ø 0.27 better than 74%
Deaths per round 69%−3 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.06, ADR at 81.8, Headshots at 54%, ELO at 1,625
▼ Got worse
Win rate −3 pp

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: August 2026 with 0.78. Last 3 months unchanged at 0.74. Just above the average (0.72).

Patterns

From the last 188 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −73 ELO
20 matches · 50% win rate
On Ancient −33 ELO
23 matches · 43% win rate
On Tuesdays +27 ELO, win rate 35%

S3R41U loses the most ELO on Anubis: −73 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Inferno
  2. Highest rating in a match: 1.87 · Dust 2
  3. Longest win streak: 9 wins in a row · Cache

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 275
44% better than 26%
0.72 right on the average
78.3 better than 40%
1.02 better than 54%
51% of 264 duels right on the average
36% of 55 situations better than 45%
Mirage35
60% better than 80%
0.74 better than 55%
79.0 better than 44%
1.07 better than 68%
48% of 143 duels better than 34%
42% of 19 situations better than 59%
Inferno27
44% better than 25%
0.82 better than 90%
85.5 better than 79%
1.18 better than 92%
49% of 80 duels better than 43%
31% of 26 situations better than 30%
Ancient23
43% better than 26%
0.68 better than 28%
76.1 better than 31%
0.97 better than 42%
50% of 62 duels right on the average
32% of 19 situations better than 34%
Anubis20
50% right on the average
0.70 better than 38%
77.2 better than 35%
1.03 better than 57%
55% of 80 duels better than 74%
45% of 11 situations better than 73%
Cache5
60% -
0.88 -
93.9 -
1.18-
56% of 18 duels -
50% of 2 situations -
Nuke3
33% -
0.75 -
76.6 -
0.94-
44% of 9 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How S3R41U plays

Across 188 matches S3R41U averages K/R 0.74, ADR 79.5 and a rating of 1.05. Biggest strength: Deaths per round at just 69% (lower is better), better than 88% of level 8 players. Averages 16.1 kills per match with 54% headshots. The strongest map is Mirage with a 60% win rate in 35 matches. In 78 of 188 matches the rating was 1.10 or higher (41%), in 61 it was below 0.90. In 130 matches with detailed stats: 19 4Ks and 5 aces. Best month by rating: August 2026 at 1.12. S3R41U loses the most ELO on Anubis (−73 ELO, win rate 50%). Things go best on Mirage (+136 ELO, win rate 60%). Match no. 4 of the day goes best: 58% win rate, +68 ELO. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.06, ADR at 81.8, Headshots at 54%, ELO at 1,625. Last 30 days: 4 matches, win rate 75%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.