S1mpIes

Palestine
On FACEIT since 2021 212 matches tracked 49 matches in 30 days
Last updated:

How does S1mpIes play?

Rating 1.03 K/R 0.75 ADR 80.6 from 212 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 212 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More first kills per match than the level 7 average.
AWPerEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

Level 7

Compared with 1,116 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 99%
Opening duels won 54%+4 pp · Ø 50% better than 82%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 10%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (46%).

Headshot rate 39%−7 pp · Ø 46% better than 13%
AWP share of kills 47%+36 pp · Ø 11% better than 99%
K/D 1.03+0.03 · Ø 1.00 better than 66%
Pistol kills per match 3.2
Knife kills 13 in 212 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.1%).

2K rounds 14.6%+1.5 pp · Ø 13.1% better than 85%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 79%
MVPs per match 2.5+0.3 · Ø 2.2 better than 83%
4Ks and aces 20x 4K, 1 ace in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.1).

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 24%
Enemies flashed per round 0.22−0.04 · Ø 0.26 better than 40%
Deaths per round 73%+1 pp · Ø 72% better than 47%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 80.1, Headshots at 39%, ELO at 1,504
▼ Got worse
Win rate −9 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: August 2026 with 0.84. Last 3 months: 0.73 (at the start 0.76). Just above the average (0.72).

Patterns

From the last 212 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −19 ELO, win rate 39%
On Fridays −15 ELO, win rate 44%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Nuke
  2. Highest rating in a match: 2.63 · Anubis
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 212 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage81
52% better than 55%
0.77 better than 69%
83.8 better than 68%
1.08 better than 72%
57% of 571 duels better than 82%
39% of 36 situations better than 53%
Inferno39
49% better than 38%
0.74 better than 69%
80.6 better than 62%
1.00 better than 57%
57% of 230 duels better than 85%
29% of 24 situations better than 28%
Nuke32
50% better than 34%
0.77 better than 68%
79.0 better than 48%
1.05 better than 61%
51% of 194 duels right on the average
30% of 20 situations better than 32%
Anubis27
56% better than 67%
0.69 better than 31%
75.9 better than 29%
0.94 better than 26%
51% of 162 duels better than 59%
43% of 7 situations better than 56%
Dust 221
38% better than 12%
0.70 better than 36%
77.3 better than 36%
0.95 better than 30%
52% of 126 duels better than 61%
40% of 10 situations better than 58%
Ancient5
60% -
0.68 -
75.8 -
0.92-
43% of 23 duels -
0% of 6 situations -
Cache5
40% -
0.73 -
77.6 -
1.06-
60% of 42 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How S1mpIes plays

Across 212 matches S1mpIes averages K/R 0.75, ADR 80.6 and a rating of 1.03. Biggest strength: Rounds with first kill at 16%, better than 99% of level 7 players. Most room to improve: Clutch 1v1 won at 28%, better than only 10% of level 7 players. Averages 16.3 kills per match with 39% headshots. The strongest map is Anubis with a 56% win rate in 27 matches. In 87 of 212 matches the rating was 1.10 or higher (41%), in 75 it was below 0.90. In 131 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: August 2026 at 1.17. Things go best on Mirage (+119 ELO, win rate 52%). Got weaker: Win rate −9 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 80.1, Headshots at 39%, ELO at 1,504. Last 30 days: 49 matches, win rate 39%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.