S-I-X
How does S-I-X play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).
Compared with 1,472 players on level 8, each player over up to their last 100 matches.
Opening
AverageS-I-X gets the first kill in 6 of 100 rounds. 4 percentage points below the level 8 average (10%).
Clutch
AverageAverages 2.8 kills per match as the last one alive. 1.2 above the level 8 average (1.6).
Weapons and aim
Average1.14 kills per death. 0.14 above the level 8 average (1.00).
Impact
AverageAverages 2.5 round MVPs per match. 0.3 above the level 8 average (2.2).
Utility and deaths
AverageS-I-X dies in 67 of 100 rounds. 5 percentage points below the level 8 average (72%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.87. Last 3 months: 0.74 (at the start 0.87). 0.02 above the level 8 average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.11.
Damage per round (ADR)
Best month: July 2026 with 92.5. Last 3 months: 77.5 (at the start 92.5). 1.8 below the level 8 average (79.3).
Share of headshot kills
Best month: July 2026 with 52%. Last 3 months: 47% (at the start 52%). On par with the level 8 average (47%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 46% (at the start 55%). 4 percentage points below the level 8 average (50%).
Best month: September 2026 with 1,702.
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 38%.
Patterns
From the last 115 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
S-I-X loses the most ELO on Mirage: −5 ELO, 29% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.08 · Anubis
- Longest win streak: 6 wins in a row · Anubis
- Most kills in a match: 39 · Dust 2
Maps in detail
from the last 115 matchesCompared with players on the same level who have at least 15 matches on the map.
How S-I-X plays
Across 115 matches S-I-X averages K/R 0.76 and ADR 80.0; the rating across the 95 rated matches is 1.07. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 17.8 kills per match with 48% headshots. The strongest map is Anubis with a 60% win rate in 30 matches. In 43 of 95 matches the rating was 1.10 or higher (45%), in 39 it was below 0.90. In 95 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: September 2026 at 1.11. S-I-X loses the most ELO on Mirage (−5 ELO, win rate 29%). Things go best on Anubis (+29 ELO, win rate 60%). Got weaker: K/R −0.13, ADR −15.0, Headshots −5 pp, Win rate −9 pp. Last 30 days: 27 matches, win rate 44%, net ELO +24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.