Rustik2006

Estonia
On FACEIT since 2021 298 matches tracked 28 matches in 30 days
Last updated:

How does Rustik2006 play?

Rating 0.97 K/R 0.70 ADR 76.5 from 298 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 298 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Headshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (244 matches).

2,750-2,999 ELO

Compared with 12,126 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 33%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so clearly below the average (1.05).

Headshot rate 58%+6 pp · Ø 52% better than 84%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 0.94−0.11 · Ø 1.05 better than 10%
Pistol kills per match 2.8
Knife kills 1 in 298 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.5%).

2K rounds 12.1%−1.4 pp · Ø 13.5% better than 13%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 43%
MVPs per match 2.1−0.3 · Ø 2.4 better than 18%
4Ks and aces 35x 4K, 3 aces in 244 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 2.9−1.1 · Ø 4.0 better than 19%
Enemies flashed per round 0.24−0.07 · Ø 0.31 better than 31%
Deaths per round 74%+3 pp · Ø 71% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, Rating −0.17, ADR −9.1, Headshots −4 pp, Win rate −4 pp, ELO −153

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: August 2026 with 0.78. Last 3 months: 0.64 (at the start 0.76). Well below the average (0.75).

Patterns

From the last 298 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −127 ELO
43 matches · 42% win rate
On Anubis −86 ELO
36 matches · 44% win rate
Between 12:00 and 18:00 −29 ELO, win rate 47%
On Wednesdays −122 ELO, win rate 47%

Rustik2006 loses the most ELO on Ancient: −127 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Highest rating in a match: 2.29 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Most kills in a match: 40 · Inferno

Maps in detail

from the last 298 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage93
48% better than 28%
0.71 better than 29%
77.7 better than 29%
0.97 better than 22%
51% of 382 duels better than 43%
30% of 57 situations better than 24%
Dust 279
58% better than 67%
0.69 better than 22%
75.2 better than 18%
0.98 better than 23%
47% of 341 duels better than 22%
27% of 37 situations better than 20%
Ancient43
42% better than 15%
0.65 better than 8%
72.5 better than 8%
0.87 better than 4%
42% of 198 duels better than 7%
45% of 20 situations better than 68%
Anubis36
44% better than 18%
0.68 better than 17%
77.1 better than 26%
0.96 better than 19%
48% of 140 duels better than 27%
50% of 14 situations better than 77%
Nuke24
63% better than 70%
0.78 better than 53%
80.7 better than 40%
1.06 better than 42%
48% of 89 duels better than 22%
28% of 18 situations better than 23%
Cache18
67% better than 80%
0.68 better than 12%
74.1 better than 11%
0.98 better than 16%
54% of 65 duels right on the average
58% of 12 situations better than 87%
Inferno3
33% -
0.88 -
97.3 -
1.22-
53% of 15 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rustik2006 plays

Across 298 matches Rustik2006 averages K/R 0.70, ADR 76.5 and a rating of 0.97. Biggest strength: Headshot rate at 58%, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: K/D at 0.94, better than only 10% of level 10 · 2,750-2,999 ELO players. Averages 15.3 kills per match with 58% headshots. The strongest map is Cache with a 67% win rate in 18 matches. In 100 of 298 matches the rating was 1.10 or higher (34%), in 133 it was below 0.90. In 244 matches with detailed stats: 35 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. Rustik2006 loses the most ELO on Ancient (−127 ELO, win rate 42%). Things go best on Dust 2 (+85 ELO, win rate 58%). Match no. 2 of the day goes best: 60% win rate, +13 ELO. Got weaker: K/R −0.12, Rating −0.17, ADR −9.1, Headshots −4 pp, Win rate −4 pp, ELO −153. Last 30 days: 28 matches, win rate 46%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.