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RuslanKasha

Russia
On FACEIT since 2025 412 matches tracked 154 matches in 30 days
ELO ▲ 92
2,908
30-day peak: 2,929
Rank EU
#13,369
Russia #3,917 in Russia
Last updated:

How does RuslanKasha play?

Rating 1.19 K/R 0.83 ADR 86.3 from 412 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 412 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 28% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
AWPerClutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (353 matches).

2,750-2,999 ELO

Compared with 12,263 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 58%+6 pp · Ø 52% better than 88%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 44%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 2.6+1.0 · Ø 1.6 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.05).

Headshot rate 46%−6 pp · Ø 52% better than 19%
AWP share of kills 25%+13 pp · Ø 12% better than 91%
K/D 1.25+0.20 · Ø 1.05 better than 91%
Pistol kills per match 3.4
Zeus kills1 in 412 matches
Knife kills 2 in 412 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.2%).

2K rounds 15.3%+1.7 pp · Ø 13.6% better than 83%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 84%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 86x 4K, 8 aces in 353 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 29%−5 pp · Ø 34% better than 14%
Utility damage per round 2.6−1.4 · Ø 4.0 better than 12%
Enemies flashed per round 0.22−0.09 · Ø 0.31 better than 24%
Deaths per round 66%−5 pp · Ø 71% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.12, Rating +0.21, ADR +8.8, Win rate +3 pp, ELO +153
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.89
JunJulAugSepOctNov

Best month: November 2026 with 0.89. Last 3 months: 0.87 (at the start 0.75). Well above the average (0.75).

Patterns

From the last 412 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −103 ELO
165 matches · 50% win rate
On Inferno −55 ELO
22 matches · 45% win rate
On Tuesdays −21 ELO, win rate 43%

RuslanKasha loses the most ELO on Dust 2: −103 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.09 · Cache
  2. Longest win streak: 6 wins in a row · Mirage
  3. Recorded match no. 250 · Mirage
  4. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 412 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2165
50% better than 35%
0.83 better than 81%
86.9 better than 74%
1.19 better than 84%
57% of 784 duels better than 76%
39% of 125 situations better than 52%
Mirage127
41% better than 8%
0.84 better than 83%
87.5 better than 76%
1.18 better than 84%
56% of 597 duels better than 73%
29% of 101 situations better than 21%
Anubis38
61% better than 74%
0.85 better than 88%
86.3 better than 74%
1.20 better than 87%
56% of 150 duels better than 70%
46% of 35 situations better than 69%
Ancient26
62% better than 77%
0.77 better than 56%
78.0 better than 28%
1.10 better than 64%
51% of 96 duels better than 43%
45% of 22 situations better than 68%
Inferno22
45% better than 12%
0.79 right on the average
81.5 better than 31%
1.21 better than 73%
58% of 89 duels better than 65%
29% of 14 situations better than 23%
Cache19
63% better than 72%
0.91 better than 91%
90.8 better than 75%
1.30 better than 91%
70% of 82 duels better than 99%
42% of 12 situations better than 55%
Nuke15
40% better than 9%
0.77 right on the average
85.3 better than 63%
1.10 better than 56%
56% of 57 duels better than 64%
70% of 10 situations better than 98%

Compared with players on the same level who have at least 15 matches on the map.

How RuslanKasha plays

Across 412 matches RuslanKasha averages K/R 0.83, ADR 86.3 and a rating of 1.19. Biggest strength: Deaths per round at just 66% (lower is better), better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 12% of level 10 · 2,750-2,999 ELO players. Averages 18.0 kills per match with 46% headshots. The strongest map is Cache with a 63% win rate in 19 matches. In 231 of 412 matches the rating was 1.10 or higher (56%), in 96 it was below 0.90. In 353 matches with detailed stats: 86 4Ks and 8 aces. Best month by rating: November 2026 at 1.29. RuslanKasha loses the most ELO on Dust 2 (−103 ELO, win rate 50%). Things go best on Anubis (+7 ELO, win rate 61%). Match no. 3 of the day goes best: 63% win rate, −36 ELO. Improved over the last three months: K/R +0.12, Rating +0.21, ADR +8.8, Win rate +3 pp, ELO +153. Got weaker: Headshots −3 pp. Last 30 days: 154 matches, win rate 51%, net ELO +63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.