Rostyapop

USA
On FACEIT since 2024 67 matches tracked 10 matches in 30 days
ELO ▲ 1
2,289
30-day peak: 2,289
Rank NA ▼ 409 places
#3,275
USA #1,722 in USA
30 days · prev. #2,866 · best #2,478
Last updated:

How does Rostyapop play?

Rating 1.14 K/R 0.82 ADR 91.4 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 67 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 10%
Player type
Deals serious damage
More damage per round than the level 10 · 2,250-2,499 ELO average.
Damage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 74%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

37% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 37%+16 pp · Ø 21% better than 99%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.04).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 8%−4 pp · Ø 12% better than 43%
K/D 1.13+0.09 · Ø 1.04 better than 78%
Pistol kills per match 2.5
Knife kills 1 in 67 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.9% of rounds and so well above the average (13.5%).

2K rounds 16.9%+3.4 pp · Ø 13.5% better than 97%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 87%
MVPs per match 2.9+0.6 · Ø 2.3 better than 91%
4Ks and aces 9x 4K, 1 ace in 57 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 67%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 32%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.05, ELO +160
= Stayed the same
K/R at 0.83, ADR at 90.4
▼ Got worse
Headshots −3 pp, Win rate −5 pp

Sep to Oct 2026 compared with Apr to Aug 2026.

Kills per round (K/R)

0.81
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.84. Last 3 months: 0.83 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 48 · Ancient
  3. Highest rating in a match: 2.44 · Mirage

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
61% better than 82%
0.84 better than 87%
91.0 better than 89%
1.19 better than 89%
50% of 98 duels better than 41%
64% of 11 situations better than 97%
Dust 215
60% better than 79%
0.80 better than 76%
91.9 better than 90%
1.12 better than 75%
56% of 75 duels better than 75%
43% of 7 situations better than 63%
Ancient12
58% -
0.84 -
94.8 -
1.12-
53% of 78 duels -
0% of 4 situations -
Cache7
57% -
0.67 -
80.2 -
0.82-
42% of 36 duels -
0% of 4 situations -
Anubis5
60% -
0.75 -
84.6 -
1.10-
37% of 19 duels -
33% of 3 situations -
Inferno4
75% -
0.96 -
99.5 -
1.38-
61% of 18 duels -
50% of 4 situations -
Nuke4
100% -
0.85 -
89.7 -
1.28-
44% of 16 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rostyapop plays

Across 67 matches Rostyapop averages K/R 0.82, ADR 91.4 and a rating of 1.14. Biggest strength: Damage per round (ADR) at 91.4, better than 92% of level 10 · 2,250-2,499 ELO players. Averages 17.9 kills per match with 47% headshots. The strongest map is Mirage with a 61% win rate in 18 matches. In 32 of 67 matches the rating was 1.10 or higher (48%), in 18 it was below 0.90. In 57 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: September 2026 at 1.19. Things go best in match 1 of the day (+47 ELO, win rate 77%). Match no. 1 of the day goes best: 77% win rate, +47 ELO. Improved over the last three months: Rating +0.05, ELO +160. Got weaker: Headshots −3 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.83, ADR at 90.4. Last 30 days: 10 matches, win rate 60%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.